not working

  1. G

    Spinner not giving score as it should be.

    I'm trying to add a reward spinner into my game, but I can't seem to get the wheel to give score. This is what I have tried, and it refuses to give any score. Spinner: Create: velocity = 0; checker = 0; startspinner = 0; Step Event: if (startspinner == 1) checker += 1; if (checker % 5 ==...
  2. GyphonGoofyGamer

    can get the 'Get Alarm Countdown' to work.

    First, I sorry if I make any mistakes typing. I was injured while working on a power pole for a communications company. Now on disability with brain damage. I been having a lot of problems using the 'Get Alarm Countdown' in GM Visual. It doesn't seem to work. Its very possible i am using it...
  3. C

    issue with multiple variables and running scripts

    hi guys Im currently in the process of making a slot machine game. I've managed to fix every other issue i've ran into so far but this i just cant work out why its not working. ive tried many different methods to fix it today, literally spent about 12 hours today trying and no luck so the...
  4. shui.bdr

    GameMaker i can't run the project

    i just can't run anything, i tried to run a totally new project with just an object with a sprite in a room and i can't run that either. the output say this: "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2023.4.0.113/bin/igor/windows/x64/Igor.exe" -j=8...
  5. C

    SOLVED Can't change cursor.

    So I did a bunch of code to change the cursor this should work but it doesn't. By the way, this is my code: window_set_cursor(cr_none) cursor_sprite = pointer
  6. FeetUpGaming

    is_struct never seems to work

    Hey so i've been using structs for a while now and whenever i try to use is_struct(struct) no matter what i do it always returns false. I understand that if you do struct = { x: x, y: y }; it creates a pointer rather than a struct so it will be a real but i need a way to identify if that pointer...
  7. E

    Gamepad not working

    Hello! I have been trying to implement gamepad controls to my game, however, It seems like GameMaker cant detect any input on the controller to demonstrate I'm using this code: show_debug_message(gamepad_button_check(0, gp_face1)) (don't know if this counts but I'm using a ps4 controller)
  8. jameswillis

    Windows Code not working the way its intended

    Im new to game maker studio, and im trying to create a sliding menu for a project. I followed a tutorial on youtube to a T, and for some reason the slide bar doesnt work the way its supposed to. I did everything the guy in the video did, but for me, the slider goes only halfway down, and goes up...
  9. Pelican Police

    HTML5 Shaders in Legacy Game maker and HTML5

    Compiled alongside each other for comparison. As you can see, the vignette is not present in HTML5. Did shaders not work in HTML5 exported from 1.4 or am I doing something wrong? Are there any quirks I should know?
  10. A

    No playing sound

    Hello, I have problem with my sound system. I have created object which will take care of all my sounds. I created separate sound groups for effects and background music and assigned sound files to them. I placed the mentioned object in my room and loaded my sound groups in the create event...
  11. P

    Question - IDE nvm

    delete this
  12. N

    GameMaker layer_x( ) and other layer functions not working

    I am trying to shift a layer when an object is destroyed that we will call obj_layer_shifter. In that object's Create event is name = layer_get_id("Inviso_gate"); Inviso_gate is a layer created in the room editor and has a solid gate object on the layer. Nothing else. Then in the destroy...
  13. X

    Mac OSX Apply button not working

    Hey there, I think I have found a bug for the mac version of gamemaker studio 2. In the window where you can change a sprites size there is an option to choose between "none" and "linear" interpolation. When I change it from none to linear and then hit the apply button the change does't get...
  14. bshadow8

    Android Android Module Hangs UP/Not Working

    So I have updated to Game Maker Studio 2, the latest updated to this date, I purchased the Android export module for $400 and unfortunately my project hangs up, and nothing gets exported. It just doesn't seem to get passed a certain area of the export...can anyone help me?
  15. M

    3D vertex freezing and fails: can't decal

    So basically the story begins, working on a 3d game trying to add decals using d3d_models. But as soon as I call the function d3d_model_draw, I can no longer update the model. So I read the manual, sounds to me that Vertex buffers are what I need. So I use vertex buffers, yet it is the exact...
  16. T

    Game Maker isn't working properly...

    I bought Game Maker for $39, but most of the options (aka the options that I need to do everything) are gray and can't be selected: Anyone know how to fix this? Am I still using the free version?
  17. A

    Having trouble whith inventory working

    Right now I am working on a project, were if you click on an object on screen it will appear in your inventory on the corner of the screen. Here's my code... if mouse_check_button(mb_left) and position_meeting(mouse_x, mouse_y, self){ for (var b = 0; Invintory_Box != 0; b++){...
  18. W

    Bullet not always destroying enemy

    So I've been trying to destroy my bullet after it hits an enemy (the enemy should disappear and a short death animation will play). However, sometimes the bullet hits the enemy and the death effect will play but the enemy is still there and it can take multiple shots before the enemy disappears...
  19. W

    GML Bullets not always hitting enemy

    Whenever the obj_leftBullet_shooter hits the enemy obj_water, the enemy is supposed to die in one hit. It works fine until I code in instance_destroy(); for the obj_leftBullet_shooter and I don't know why. If I code it so the bullet disappears once it hits the enemy, sometimes it'll take...
  20. K

    Legacy GM console code running multiple times

    For some time now, I've been trying to make a tiny game with an easy concept. However, for some reason, I have been unable to make the program work. The main idea for this game is that you have a raster of objects and when you press one of these objects, it gets infected. This infected object...
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