When I try loading my game through the project manager, the game will run but not appear. I check task manager and its running in the background. I tried a different project but it does not have this same error, and runs properly.
Note that I have the Input extension installed for the project...
Hello all,
I am new to GMS2, however I am in the process of developing my first game using this engine. I have encountered an issue when running my game, when getting the feel of things I ended up hitting the "Clean" button and when I did I then hit "Run". But for whatever reason my objects are...
Hi Community, hoping you can help me figure this out: I've been importing some models I made and textured in Model Creator (a simple Chest for example). Everything was working fine for a while and suddenly all D3D models stopped working one day.
In the textures I checked to see if I...
Hi there, my sprite connecting to my object is not showing up.
The object is there as it is a button that exists and functions correctly when i click it.
I have made sure my sprites have visible checked and is in the top layer of instances above the background.
The sprites are middle...
after set up YYC compiler in windows i setup from windows to ubuntu laptop, when i want to run the game in ubuntu i got the next error log:
ExeName= /home/pavul/Documents/GameMakerStudio2/yyc/MyGame/�j
~��8a��
MemoryManager allocated: 53775
INI DisplayName=Spacial Fight III
SavePrePend...
So i was digging shader's some time a week ago. And now, i'm trying to do this thing <last topic ref.>. So i have a SURFACE which acts as a cloud atmosphere, which sets a shader (Gussian Blur) to make it more volumetric. (used Xor's shader for this, combined the x/y shader code together).
I...
Hi! I was testing the android app i'm developing, but for some reason, the "platform" objects in my game are not showing up. Eveything else works perfectly fine, and it was working not too long ago. I know the platforms are being generated because my other objects are interactig with them, I...