native resolution

  1. KPJ

    Design Question on Native Resolutions

    I know that you shouldn't make your pixel art game too big, from Pixelated Pope's tutorial, instead to divide 1920x1080 to get something like 640x360 for your native resolution. This might seem like an obvious question, but I can't seem to understand it. What is, exactly, the native res of a...
  2. Pfap

    room pixels and native resolution

    I'm testing a project on ios and I want to make the sprites appear bigger, but I still want to fit as much content on the screen as I currently have. I'm struggling to conceptualize or haven't really learned how the native display and gamemaker room sizes work together. My sprites and everything...
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