So I need up to 6 players to enter their name. That's it!
I know how to make 1 textbox, but not how to make multiple boxes that you need to select before typing a name in it. Any help would be appreciated! :)
The code I currently have for 1 working textbox comes from this page...
Basically the title; I wanna hear how or why you picked the username your currently using :)
Now I know that the topic creator should usually be the one to start things off but... I actually don't wanna talk about mine >_>
So whats in a name?
Is it really that important?
If Martin Luther King had a different name would he still have achieved what he did?
if Facebook was called FriendsBook or FaceMates would it still be as popular and would you still use it?
If Twitter was called ChirpFeeds would it still be as...
Hello all :),
I have been making some headway on my game and have been somewhat trying to polish/ fix up my code to be easily expanded on so that I can start adding "Content".
My question, does something like this exist?
variable_get_name() or maybe, reference_variable()
I am simply trying...
I'm creating an array of variables to track progress for each area in my game like so:
The first array position for each area could indicate whether the lights are on to start with, for example. Then when I want to...
how can I create a script that automatically prints the name of a variable and its respective value in the debug.
I should just enter the variable in the script.
sorry for the english
if vsp = 4
vsp = 4
How do you retrieve the name string you give tilemaps/tile layers in the room editor, and display it on the screen in game. I know we can reference them as strings and GMS 2 knows what we mean, but how do we get the program to output that name string without knowing what the tilemap/tile layer...
I see there's script_get_name(scr), but that requires the input of the script index. Is there anyway to get the name of the script the code is in without knowing the index?
For example, objects have the "self" and "id" keywords to reference themselves. I'm looking for a programmatic way to...
I want to make a short system for when a player is talking to an npc, that the npc will say the players' name and gender. How do I make a box that the player can type in, and how do I program that into a speech box?
I am trying to figure out what to name my games so I want your Idea on what title to give them. Propose as many names for each game as you like. The games are:
An N64 style 3D platformer involving an animal character (Also name what animal I should use)
A dino killing sci-fi Fps (I prefer to...
Just a quick suggestion because I noticed it again and it's sort of annoying. It would be nice if there was a little more detail in the event tabs in the code. (The ones that show up at top). Either the object owner of the event, or the description of the event as defined by @description. When...
I'm trying to make a dynamic object by object id name that you can change in room editor
my instances have different behavior by name that I set in room editor by myself.
so how can I access to string name like "inst_2D986839"...?
I have to read it as a string
Hey, is there any way how to get that instance name from the room editor? "inst_something" by default. I'm trying to edit some things in game - for visual aid, save them to a file and load back once game is restarted. Now I can't store instance's id as this may vary between game runs so the...
I am looking for a way to use the DisplayName from GooglePlay (the users Google Play account name.) as the player's name in a global variable in GMS 1.4.
IE : Global.PlayerName = (Google Play DisplayName)
The information in the help file does not work I tried using...
Check out name entering - GMS1 and GMS2 example :)
- Two ways of name entering with keyboard
- Enter a name via Game Maker message system
- Enter a name via mouse
I was thinking about what to name my game.
So far I have:
I myself like 'Swipe Fight' the best. If you have any other suggestions or just want to tell me the best one then say!
Again I have forgotten how to do something very simple.
I need to be able to get the string that is returned by get_open_filename(filter, fname);
I tried using
But this does not give me a...
I am Building an RTS Type game and was hoping someone could help,
I want it so that every time an instance of obj_fighter is created, that fighter has a unique name that will be displayed when clicked on or above their head. I can imagine this is quite simple but cant figure it out.
Dear gamemaker users!
My situation I have made one object and two rooms. One room is called 'outside' and the other is called 'ínside'. I want object to set run=true when its in room 'outside'. And when object is in room 'ínside' it should set run=false.
I used the following line to find out...