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    Legacy GM Set Target to location of objects by clicking

    So I have read on all of the related issues and I have no idea how to implement them to the character in my game. The game is an action RPG where the main targeting system is clicking the enemy you want to attack. One close enough, the character will begin to attack per second. I am having...
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    Multiple Collision Detection Issues

    I'm a total noob at programming so sorry about that. I am making a game where the object you control is made of multiple sprites and they are all linked to one parent. When the object collides with a wall, the objects only stop when all of it hit the wall leaving the objects as one mushed...
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