multiplayer

  1. K

    GMS 2 How to create a multiplayer game on studio 2?

    Hi. I was browsing some yt videos but I only found people posting about some external plugins for gm1.4 or something... I was wondering... Does this platform has its own multiplayer feature now on studio version 2? Or does it have its own external plugin? If so where exactly do I need to dl it...
  2. MudbuG

    Asset - Extension GameSparksGM 0.5.0

    I have published an early-release wrapper for GameSparks Windows and HTML5. It is available for free on the marketplace. There is enough basic functionality to get started with if you are interested in using GameSparks. https://marketplace.yoyogames.com/assets/7295/gamesparksgm If you like...
  3. P

    Asset - Project Full Featured RTS

    Hello all, So far I've been developing features for an RTS (real time strategy) using pure GML with no extensions or tutorials. I believe I'm filling a gap in the GM marketplace as there are bits and pieces but nothing to the extent I wanted. All art, sounds and scripts will be available when...
  4. jobjorgos

    Legacy GM Whats easyer, GMnet Enige or Multiplayer Add-on from Marketplace when having no knowldge/experience?

    Hello! I want to make my current RPG project in GM:S 1.4 to be (WAN) online multiplayer, where everyone that plays the game gets in the same open world server. I have zero experience and not much knowledge in this, so I was wondering which method would be easyer. Option 1...
  5. JAG

    Design Is online multiplayer a requirement?

    Hi! Im making a 4-player competitive brawler with GMS2, here's a video to give you an idea of what it's like. I have been struggling with this question for about a year now: Is it worth the time and effort required for me to add online play? So far in my investigation I have come to understand...
  6. O.Stogden

    Windows The Tower Defense Factory [FREE RELEASE]

    Hello everyone, This is the first time I've properly released a game, it came out a couple of years ago, and has had some revisions since then, I've decided to show it on here to hopefully get some feedback on it while I work on my second game. Title: The Tower Defense Factory Platform...
  7. ancientarts

    GMS 2 GMS2 Networking

    Hi, i'm attempting to make my first multi player game. trying to make it 1-4 players and it is a top down survival rpg. I was making it using the native gml networking functions when i cam across videos saying not to. and then found a youtuber that was using python3 and gms2 and his course is...
  8. yvodlyn

     Fencing Knights

    The main concept of this game is: the first player who manages to eliminate his adversary wins the game. I know this concept is very easy and boring. It is for that I need some advice or some feedback to implement other things on this game. thxt!! here some images about the game. videos coming...
  9. F

    Windows Strange Warrior (Free)

    Hello everyone! Strange Warrior is one of the good strategy online games where you can join an alliance, message/attack other players and... it contain also some skills during battles. Game Play: Defeat Monsters attacks, Build your village, upgrade weapon, collect Gold from villager, conquer...
  10. matharoo

    GML GMS2 Node.js Server - Where to start?

    Hey, I was thinking of making a little multiplayer game, and thought it'd be better if I had a central server controlling the clients and the transmission... Node.js looks like it'd work, because outside of GML I only know JS and Node.js. So, if I wanted to create a multiplayer game with a...
  11. Simon Gust

    Design UDP Networking, trying to be smart

    Hello GMC, I worked on Networking for my game (Eyes of Regret) a while ago and now I came back to it after a break. I had implemented a working example of UDP networking in a p2p manner, presented to me by andev. Since I've never done Networking before and have barely experience, I just jumped...
  12. G

    How to make a multiplayer game?

    Hi, I'm pretty new to Game Maker, and am making a basic top down shooter game. I'd love to make it like a typical multiplayer, so players join a server and battle each other. However, I am getting stuck on where to start. I've watched a few networking tutorials and read through some of the...
  13. Blueoriontiger

    Can GameMaker Studio Handle This?

    Hello there, Name's blueoriontiger. Been poking at GameMaker Studio since I was 19 in various forms, and has been partially responsible for me wanting to making my own games. I recently go a full license of the 1.4 version last year; thanks to the devs for making such an awesome engine. :)...
  14. K

    Idea Competitive Match-3 AI

    I'm taking my first shot at a Match-3 game, similar to Puzzle Quest games where you're playing against a computer opponent on a shared grid. I've gotten most of the engine together and now I'm working on the AI. My question is how complex and/or advanced it should be in order to present a big...
  15. thom

    Steam Ultimate Racing 2D

    Ultimate Racing 2D is the ultimate top-down racing game, with 35 racing classes, over 45 visual stunning tracks, extensive career mode, championship mode and online multiplayer mode. Features: 35 racing classes 300+ different cars 45+ tracks Online multiplayer up to 20 players Extensive...
  16. B

    Facebook multiplayer game? (Without a server)

    I want to make an online multilayer game without any server. I want to be able to show online Facebook friends and connect to them so players can play the game with their FB friends. Is this possible? If so, how?
  17. Anixias

    GMS 2 Lag-Friendly Real-Time Networking Tips

    I'm pretty able to write a client-server system really easily, and all of my past attempts (over 40 different projects, I'm sure) had client-server networking topologies (is topologies the right word here?). However, I almost always have weird workarounds to making a direct real-time...
  18. F

    Android Strange Warrior

    Hello everyone! Strange Warrior is one of the best strategy online games on the Play Store, it contain also some skills during battles. Game Play: Defeat Monsters attacks, Build your village, upgrade weapon, collect Gold from villager, conquer another villages in the Global Map, attack other...
  19. Cowlord

    BaaS integration in GMS2

    Hello, I am looking into solutions for multiplayer games. I'm not really into writing my own server and hosting it when things like PlayFab.com and GameSparks exist. Problem is no back end servers currently have an SDK for GMS. I know someone has gotten PlayFab to work in GMS using webhooks...
  20. J

     Jafman: Adventure Arcade Random Map Generator w/Editor

    Hey everyone, I'm James and I make games. I may have a decent enough project to show ya. Got a minute? Description: Jafman is an action adventure exploration roguelike sandbox game and game design program. You are given a randomly generated world to explore and discover that it is under...
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