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multiplayer

  1. K

    Assistance required! Multiplayer Cameras.

    TL;DR: I don't understand how to manipulate non-host players' camera's to follow their own player instance. How do I create a local camera? NOTE: I have done very little work with camera functions within GMS, I understand how to make the hosts camera follow himself (with both viewport following...
  2. L

    GML UDP server and client

    Hi, I got some issues to make my game multiplayer. So I just tried to make a simple server and its not working.. :( Someone know what I did wrong? obj_server: obj_client: Thank you -LeXranger
  3. G

    HTML5 Tower Capture 2

    Play Here: https://htmlhigh5.com/game/tower-capture-2 Description: Tower Capture is back! The goal is simple: entrap your opponent in as few moves as possible. Each turn you may move and launch a maelstrom of arrows at your enemy. In campaign mode, battle through 10 boards to claim victory...
  4. zbox

    Asset - Extension Multiplayer Realtime - Android

    Multiplayer Realtime for Android Marketplace: http://bit.ly/2mR8gnz Category: Extensions - Android Price: $49.99$39.99 Description: Run Multiplayer matches for your Android game without complicated network code or server hosting! This extension uses Google's Realtime API and hence requires the...
  5. E

    Platformer: Weapon Mask Follows Player; The Sprite Does Not

    I am working on a Multiplayer platform game that utilizes various choices of weapons and characters. When the player attacks, the weapon mask creates itself and follows the players movement. However, when I draw the sprite of the actual weapon it stays in the same spot from when the action was...
  6. C

    Crux (Fantasy Board Game)

    Crux: Category: Strategy, Boardgame, Turn-Based, Multiplayer File Size: 3.6MB File Type: Zip GM Version: Studio 1.4 Download Link: Dropbox Game Information: Crux is a turn based strategy board-game inspired by Chess, Starcraft and Warcraft. It is designed to be a competitive 1v1...
  7. G

    Windows Agos [Online, Open World, Side Scrolling, PvEvP] +Kickstarter

    Hello. I've been working on this project since around April of '17 and feel it's progressed enough to show it and see what people think. It's called Agos and was inspired by another GM game from years ago (Stick Online). You start off without any items and progress by killing monsters. While...
  8. 2

    Online Help

    Hello! I have a question that I cant seem to solve. I made a multiplayer base from a thread here. I can connect and the client can send data to the server. But when I have for example 2 clients the server dosent send the data between the clients. Its only the server who recieves the data. I...
  9. The-any-Key

    Released SuperNova - (Multiplayer-Clicker-Game)

    This is a multiplayer-clicker-space game. You and your co players must in three minutes provide energy to the mothership and yourself and escape the supernova explosion. Choose your bonus, ship and hit the loadingbay and fill your stock. When in space you need to protect the mothership from...
  10. M

    Multiplayer Lag

    I've managed to create a multiplayer game, and although everything works fine and there seem to be minimal bugs, even on only 3 players the game starts to get very laggy. After doing some debugging I have decided that it is down to the code handling the networking rather than drawing the extra...
  11. T

    Different Multiplayer Modes and Rooms

    Hi, I'm making a game with a multiplayer mode. I want to add different game modes and different maps. In this multiplayer mode, a friend creates a server and you have to write the ip address of the friend who made the server. So I want to let the friend decide which game mode and map they will...
  12. G

     Water Escape!

    Water Escape! Recent progress: Story Hopemans live peacefully in the depths of their world, until some day, something bad happens. While Blumber (the only hopeman who isn't afraid of water) is in the shower, the water starts to raise. And hopemans don't like water! The only thing they can...
  13. M

    How to deactivate anything outside of two views?

    There's two players in my game, but the main room is big and with many instances, thus it lags quite a bit at the moment. If i try deactivating (instance_deactivate_region) everything outside of the two players' views (putting the code in the Step events of the player objects), it ends up...
  14. Zek

    Asset - Scripts ZNet - Easy to use, entity-based networking framework!

    Game Maker: Marketplace Itch.io Price: $1.99 Cross-Platform (Except for HTML5) Networking can be hard and time-consuming, especially for beginners. ZNet is a lightweight, cross-platform, networking framework for making multiplayer games a lot easier to create! The main focus when developing...
  15. Pfap

    network planning

    I'm working on learning networking and would like to release a multiplayer game on ios, but after doing some research here and elsewhere I'm concerned I wont be able to create a server and client that can be released on ios due to Apple only accepting IPv6. Is it possible to code an IPv6...
  16. R

    Steam Mayhem ZX - Steam Early Access

    Hey guys, I just wanted to post a project my team (Numb Thumb Studios) has been working on for quite some time now, Mayhem ZX. We've been working on Mayhem on and off for about a year and a half now, and we are ready for some community input, hence why we have released on Steam Early Access...
  17. J

    50 player - Multiplayer | Information?

    Hi everyone, I'm creating a multiplayer shooter game. The most game mechanics are ready but I've to add the most difficult part, multiplayer. I'm searching for a server system where I have multiple servers available which people can join. The process should go like this: 1. People push "Join...
  18. G

    Android BowOff

    This is my first game I am releasing in quite a while, and I decided to include online multiplayer in the Android release. So with that said it needs a lot of testing and debugging so I figured this would be the best place to throw it up. It is an early version of multiplayer and I am going to...
  19. S

    Android DeadShot - Online Multiplayer Shooter

    DeadShot DeadShot is a great competitive multiplayer online shooter! You have different weapons to choose from. Use the most powerful and destroy your enemies. Do not forget to collect enough ammunition to survive the extensive battle against your enemies. Collect enough money to buy...
  20. K

    Legacy GM network_create_server error

    Hello, I have been busy with multiplayer in gamemaker studio 1.4 for quite some time now. I use some scripts to make it easier to read. I do not use any extensions! (I can post those if needed) FYI: Yesterday everything worked. I did not change ANYTHING that had anything to do with the server...
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