muliplayer

  1. Slothagami

    SOLVED Global Multiplayer with friend's

    To put it simply: How do I connect to my friends that live a few blocks away? (I have just started to learn how to make multiplayer games) All the tutorials I've seen just say "we'll connect to local host for now" and then never come back to it. Do I need to just change the server_ip to...
  2. MrDave

    Steam UNDERCREWED: 1-4 player online cooperative spaceship commanding game.

    In Undercrewed you and your friends control the same spaceship by running around and activating parts. It can be played local and online 1 to 4 players. Work together to build a ship that can get through the many ordeals you will experience. You are the last 4 survivors on your...
  3. Marko03970

    Server for multiplayer game

    Hi everyone, I want to make multiplayer game, I want to know what is the best programming language to use to make a server? I don't want to make it in gml, I want to make it in another programming language, and run it on my rented external server. So, what do you suggest me? Thanks
  4. S

    GMS 2 [SOLVED]Multiplayer image_angle = dir...

    So i am in the making of a lan/multiplayer game for me and my friends to enjoy and have been stuck on one thing for hours… So my question is how to i get the image_angle = Point_direction(x,y, mouse_x, mouse_y) to sync in to MP? I have gotten movement to work so i can see my friend move but i...
  5. S

    Game server on ASP .NET (how to get started?)

    Hi everyone I want to create a game server (for GMS2 game) using ASP .NET Core. I know how to create REST api, but how to make direct connection (like websockets or something) between client and server? I mean, what the best way? My first choice was SignalR, but SignalR extension for GMS is not...
  6. T

    Dedicated Server made in GMS 1.4

    I made a multiplayer game from two separate project files: a server and a client. When the server application is running on one PC, two players from PCs on other networks can connect to it and everything works fine. I want to have this server application running at all times on an actual server...
  7. B

    Networking concept help

    Online game function help I just made a multiplayer game so I kind of know what I’m doing, I want to make a “Draw My Thing” kind of game and it sounds great, I’m going to click on my screen and everyone guessing will see the dot I made, but if I want to click and drag like I would I pen, how...
  8. F

    Legacy GM Search for game created

    Hello there Im trying to make a multiplayer game and im using multyplayer addon from marketplace. what it gives me is i need to create a game on one device and then join the game from another one. That is fine, however when im joining i must enter the ip address of the device that created the...
  9. G

    GMS 2 Issues With Split-Screen and Changing Viewports

    Hello! I'm having an issue trying to get split-screen to work for my project. As it stands, the following information denotes some of the numbers put into place for Viewport 0: Camera Properties XPos = 0 YPos = 0 Width = 512 Height = 384 Viewport Properties XPos = 0 YPos = 0 Width = 1024...
  10. marasovec

    Networking server list

    I heard the is only one way how to make a list of running servers and thats using a website. Any Ideas how to upload server IP and its port on the website and then back to clients?
  11. H

    Multiplayer in Game MAkere 8 Pro

    So I want to make a multiplayer game in Game Maker 8 Pro.I don't want to download Game Maker Studio cuz as you know my PC is made out of potatoes with Windows XP.I want to make at least 2 block that move and shoot.Also I don't want to download a packages for it.Lets see if it is possible to do...
  12. Meowanator

    Alpha Super Smash Clash: Beta Announcement + Testers Needed

    A Super Smash Bros fan game featuring 10 characters, each never seen in an official game! Download: https://meowanator.itch.io/super-smash-clash Current Characters: - Krystal [Star Fox] - Zoroark [Pokemon] - Goomba [Mario] - Wolf Link [Zelda] - Waddle Dee & Doo [Kirby] - K.K. Slider [Animal...
  13. MrDave

    Steam UNDERCREWED: 1-4 player online cooperative spaceship commanding game.

    GRAB YOUR FRIENDS AND BUILD & FLY YOUR OWN CUSTOMISABLE SPACESHIP! UNDERCREWED is a 1 to 4 player online co-op game where everyone is running around commanding the same spacecraft. You can play all together at one computer with keyboard and controller compatibility or online or a...
  14. B

    Useage of extensions with Android

    HI there, I used to use GameMaker a very long time ago and I've decided to somewhat come back and try it again with all the new features. My main question is, what sort of library (or whatever else) would I need to use if I wanted to create a multiplayer game for Android devices? Back in my...
  15. T

    Simulating latency in networking

    I'm making a network game, I've made a few in XNA using c# and you could simulate latency by adding 500mil(500ping) in code for testing purposes. Right now I only have one friend to test my game with, our connections are not only fast but close together, we get pings of 20ping on avg, so...
  16. I

    Opinion Free Game Maker Server using Node.js

    Hi everybody! I have been using Game Maker since GM6 until GMS but because of school I had to quit. Finally after long time I have some free time and I decided I want to spend it to thank YoYo games and entire GMC for introducing to to world of programming. Right now I'm 19 years old, less then...
  17. Z

    Free My first game (Castle Climbers)

    Hey there everyone, I just released my first ever game made in Game Maker Studio, called Castle Climbers! It's a competitive 2 player platformer game where the player's have to outlast each other and get to the end of the levels. There are still some minor bugs but I would be happy if you went...
  18. G

    GMS 2 Handle created buildings and AI with server and client?

    Hi! I want to be able to save information about every building and ai like...Tower have hp, level and maybe some sprite and ofcourse X and Y coords. Same with ai where i need to save lots of data to then transfer everything to the client. Best way would maybe be to create some sort of list to...
  19. M

     TDS Online Project

    Hi, I've been working on a project for a while. It's going to be a top down shooter with pixely sort of graphics. Multiplayer is allready in development, but still quite alpha, and I'm mostly just working on other things. The point of this thread is to get some advice from the community...
  20. K

    Question about http events

    Hey i have short question. I am coding ,game which has connection to mysql base, trough php scripts. In GM i use Http events to get conneciton to this php files but problem is, that i have few object with these events present. Http events are called every time i use it, so when i use http_get in...
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