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mrt

  1. Binsk

    surface_set_target_ext failing?

    Howdy, this is a new one for me and I'm reaching out to see if anyone with more technical knowledge can help me out. I am working on a project that is targeting multiple systems and on one (the Nintendo Switch) I am getting a problem with surface_set_target_ext failing and returning 0. I...
  2. The Reverend

    Shaders Need help with MRT shader in GLSL (not ES)

    Hi I need help with a MRT (Multiple Render Targets) shader in GMS 2. But first credits to the assets artist: Michele "Buch" Bucelli: https://opengameart.org/users/buch Test situation: The view is smaller than the room and follows the player object. I want to draw everything in the game...
  3. Binsk

    GameMaker 3D MRT Blending issues

    EDIT : This post is Hella old, no longer working on a solution. This is probably a stupid topic but my brain is too fried to think right now. I'm looking for suggestions to effectively overcome this small problem. I have some models with relatively large amounts of materials that thus require...
  4. Xor

    Shaders [Solved] MRTs in HLSL 11

    Hello! I'm trying to write a Multiple Render Target shader for our game, Xodusse, and I'm having trouble figuring out the HLSL 11 syntax. I am currently using HLSL 9, but I want to rewrite the shader for GameMaker Studio 2. I can't find any information on the syntax so I'm kind of just guessing...
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