• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

mp_gird

  1. T

    GML mp_grid movement system quirks: problems with objects bigger than tiles and curved paths

    I want to create a simple movement system: only 4 directions to go, straight paths, ability to make easy pathfinding for AI. But as I started working on it I encountered numerous problems. 1) mp_grid recognises only 25% of a sprite as object. I use 32p sprites, and created 16p grid...
  2. ioci

    Steam Can't create a path in mp_grid

    Hello there, I've been stuck on this for a week now. I want my agent object to move around by using "global right mouse pressed" event in a room that has the rest solid objects randomly generated. I read the Mark Alexander's Tech Blog on YYG website and watched several mp_grid related tutorial...
  3. HAEGOE

    How to change the size of mp_grid?

    I'm making a top-down point and click game and I need to use mp_grid, since mp_potential isn't doing as I wanted. (it gets stuck too much) I've read the manual and blog posts about it, and I think I got how to deal with other issues I was having. But here is a problem I couldn't solve with it...
Top