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mp3

  1. RizbIT

    Recording To Ogg Vorbis iOS / Android

    Hi, I want to be able to record mic audio to a file on users device. I have extensions that will record audio. On Android I use: recorder = new MediaRecorder(); recorder.setAudioSource(MediaRecorder.AudioSource.MIC); recorder.setOutputFile(msg + "/" + mName); // Add...
  2. Y

    Is there any way to play external .mp3 audio in android?

    I will try to be the most specific that i can be... Im trying to make a "Piano Tiles" like game, where the players will be able to download songs from Newgrounds, and make they own levels. As rare it can sound, i managed to create a working example on windows, you can actually search for any...
  3. E

    Android GM 2.3 converts .mp3 and .ogg audios to .wav with higher weight.

    I realize that Game maker 2.3 converts the audios from .mp3 and .ogg to .wav, I was compressing the audios then changing the format one by one, they are around 190 sounds and music weighs 10 MB at least, and when I search in it destination cache I observe that Game maker uploads the sounds to...
  4. RizbIT

    Job Offer - Programmer iOS and UWP audio recorder

    Need an extension that works with iOS and Windows UWP (Desktop apps) that allows to easily record the sound from mic being played in real time to a mp3 file.
  5. W

    Dealing with external mp3 files

    Hi! I'm using the soundcloud API to download external mp3 files for my game, but it can only download mp3 files. I couldn't find a way to play external mp3 files, and I even tried to make my own mp3 decoder in gml (that didn't end well). Is there a way to convert an already existing mp3 file...
  6. Turbulence421

    Workaround for streaming Mp3 files?

    Hi everyone, I have a project where users can import their own music. I know that audio_create_stream only works with .ogg files. I was wondering if any workarounds have been developed for streaming .mp3 files. I've heard that you can stream .wav files with a buffer and...
  7. M

    Musics (regardless of file type) only play once during entire game - never repeat?

    I've posted on the topic before; my mp3 musics played only once, and didnt repeat again later in-game when they were supposed. the triggering objects are present, and the code is corrent (audio_play_sound? I'm using new audio engine) People suggested i should convert my mp3's to .ogg's, which i...
  8. M

    Mp3 music only plays once, not again later in the game?

    If i put a song that played earlier in the game playing again in later rooms, it doesn't play, no matter what i try. They are in mp3 formats, and pretty much none of the game's musics play more than once at the moment. If later in the game comes a room where a music from earlier rooms plays...
  9. H

    How do i compress music data?

    I have a soundtrack for my game. What is the best way to include it to my game, with most performance and less datasize. Thank you guys..
  10. F

    Legacy GM Music files not playing properly

    Hi folks, I've put a bunch of music files into my game for different levels - but for some reason it will only play one of them. I had it set to pick one at random, and it would ALWAYS play the same one. I just did it so I could press a key to pick a song, and it still only plays that song...
  11. John Andrews

    Windows Audio problem, some audio files don't play!

    I'm making a game that uses a lot of sounds, and of course, every sound must be played, but there are some audios that don't play when they should, why is this happening? I've compared the audio files that do play, with the ones that don't play, the only difference that I see is that the ones...
  12. C

    MP3 Royalty

    I have read that to use mp3 files in a product you have to pay a royalty once you hit 5000 downloads. (I don't expect 5000 people to play my game but just to be safe I would like to know) Would I have to pay that if I used mp3s for my games music?
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