move_bounce

  1. csanyk

    Question - Code How do tile-based collision systems work with move_bounce, etc.?

    Currently, move_bounce_all and move_bounce_solid are bugged, so I can't test with them. These functions have traditionally worked with bouncing on objects. Now that we have tile based collision systems, I'm wondering what will become of functions like move_bounce? Will we need to use hidden...
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