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I have a big menu overlay that pops up from time to time, covering my regular object-based buttons. The menu is not an object -- I detect UI touches using mouse_check_button().
Is there a way that when I detect mouse down and handle the mouse click in my menu overlay, I can then cancel the...
Help with mouse buttons code. I'm making a starting scree for my game and I want the player to be able to select with his left mouse button and can go to different rooms (such as options, two players, chaos mode, etc.). How would I do it? What would be the code?
Thanks a lot :)
when I press on a box, it does the action of pressing the button that has stripes,
here I have the objects that I created:
inside of o_cart1
inside of o_cart2
inside of o_exit
use script game_end()
inside of o_play
and in this object I have problems, I can not click on it, it does not...
Hello!
I just started learning GML. I made an 8-direction player.
01 Keyboard WASD controls walking and has 8 correct sprite direction.
When you click the mouse, it jumps a certain distance sprite the direction of the mouse and has the correct sprite direction.
02 problem is...
Hi,
I've been trying to write a piece of code that would destroy an instance with mouse button release. I tried the below, but it wouldn't work - none visible action is performed:
if (mouse_check_button_released(mb_left) && position_meeting(mouse_x, mouse_y, id)) {
instance_destroy();
}...
Hello everyone.
I am kinda new to Game Maker, just started using it a few days ago, and I'm having some trouble now.
The thing is, inside my room I have my player, the ground and one button. What I would like the button to do, is, when it is clicked once, to start moving the player and be...
I'm designing a RPG character sheet and right now what i have is a button that opens an image (the sheet itself) with its fields.
I have an object (obj_ficha) with this sprite:
I want to click the little circles in order to fill them, representing the points invested in character creation, so...
just a quick one, my game has a few buttons but if i accidentally hold down the left mouse button for too long the button on the next page gets clicked, how can i have a way of it only clicking that button