Light of the Locked World is a fantasy role-playing game.
Enter a developing world of Kayos, try to find a place in it, and become entangled in a fight against an existential threat.
Open and atmospheric world: Freely roam in a world with lively settlements, vast meadows...
Just a general question, in what different ways can I condense the data of my game so that it has lesser or minimal megabytes as the final?
Some steps I already follow are:
--Any sprite that will not be used in objects, create as a background instead
--Convert any backgrounds into a...
CLOSURE is a minimalistic hardcore experience based on Pong. Use the mouse position on the screen to control four pads and keep the virtual ball from going off-screen for 10 minutes. You either can do it or you can't.
I tried to keep it as simple and well...
Here's my attempt at making a valid and entertaining game from as simple a gameplay concept as possible. I've got a full drive of half-finished "big" (read "complicated" ) personal GMS projects so I decided to take a break...
first of all: I´m from Germany so please excuse my bad english.
Now the question: How i can make minimalistic objects and curves in GM as shown
in this Video (at 1:00):
How can i make that These curves are smooth?