• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

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  1. L

    Android (sending message to user)and(if real time is 12pm you lose)

    Hey Guys, i need help with my game sending messages to the phone users and i also want to have it were if you don't come back by a certain time you lose. but this is not in game time its real time. EXAMPLE: you plant something and water it. Now you tell the user it needs to be watered again at...
  2. R

    GML Problem with objects/instances

    Hi there! I'm trying to continue making my game, but I'm facing some objects/instances problems. I'm working on the code (script) below: with (obj_button) { if (empty) { show_message("EMPTY"); } else { for (i = 0; i <= array_length_1d(vec_exe) - 1; i += 1){...
  3. Kaguva

    Asset - Extension Toast Message Android

    Toast Message Android Marketplace: https://marketplace.yoyogames.com/assets/4230/toast-message-android Primal category: Extension Price: $2.99 Modules: Android Support: [email protected] Description: Now you can show debug, notify the user, fail messages Only 2 functions...
  4. Kaguva

    Asset - Extension Phone Message Android

    Phone Message Android Marketplace: https://marketplace.yoyogames.com/assets/4199/phone-message-android Primal category: Extension Price: $4.99 Modules: Android Support: [email protected] Description: Now you can send messages (Sms) from your android application Only 1 function...
  5. A

    Discussion The PM Penpal Thread

    (This is the revival of a similarly titled thread from the old GMC by @Yal!) Making games is serious biz and a massive task to take on your own, but who said you had to spend all the time hacking away in the basement? There's a lot of people like you out there, so why don't take the chance...
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