Demo Link: https://harambert.itch.io/unlucid
Hello! This is Unlucid, a Jam game I intend to continue developing in the coming months. I am going for a metroid x megaman feel for the game. All assets are made by me with a help of a friend for music.
Right now I only have the initial area since...
GM Version: GMS2
Target Platform: All
This video tutorial shows you a very neat way how to make an action screen with particles in gamemaker studio. Technically you would call this vfx (visual effects) but action screen has more punch in the wording.
Where have you seen such a thing...
2 years ago I started working with the GameMakerStudio. Many hours and much work later FatCat with Hat is finally finished. A MegaMan clone with high difficulty.
7 difficult levels
40 bonus missions
11 Boss opponents
I hope you enjoy the game...
Hi there, my name is Brian and I've been working on this game for about 5 months, with some hard-working weeks and some little work weeks here and there, since I become busy...
My first project which I am working solo. Gets heavy inspiration from megaman games. Its a bit difficult, and is intended for those looking for an action platformer challenge. My intention is to go heavy with the story telling. This one is just a prototype for the stage and combat.
Me and my friend working on 2D platformer/shooter inspire from Megaman+Turrican call "Metaloid:Origin" We start develop this game since early 2015 on GMS1 but put it on hold for year to develop another game "Metagal" which released on steam last year.
After we done with Metagal we immedietly...
Beyond-Human is a combination of platformer and hack & slash combat inspired by the Megaman and Devil May Cry franchises. The combat may feel similar to people that have enjoyed Devil May Cry and Guacamelee. Combat is all about performing combos that are easy to perform but hard to...
If you were looking to create a game like Mega-man or Super Mario on a mobile device, Then this is the stepping stone to get you there! **Mobile Character Controller** is the perfect start to making your Side Scrolling Platformer video game. Make sure to swap out the graphics, as I do not own...
for platformer fans, have you guy ever made a platform conveyor belt obj before?
because I saw megaman rid'in it. why don't shaun or everyone make an conveyor belt for there own games?
or better yet... how do you make them?
I mean it is easy, but not after going the left way on the conveyor...
Hey there GMC. Apsel from the Synchro Project Team here. We're in the process of turning our fan game into a new series with original characters and familiar gameplay. I can't reveal anything about the story yet. We desperately need Spriters. (We only have one) To be precise we need dedicated...
Hello Game Makers,
I'm planning on making a Game Boy Mega Man Game, but I'm having trouble on where to start with the coding. I've started with a solid block, a mega man idle sprite, and a room. Any Ideas how I can get the collision of solid, stepping, walking and jumping?
Help will be...
Hi there everyone. Im Apsel of Team Synchro Project. Im looking for a solid method for creating metroid style room transitions in game maker studio. Our project is open world and i'd like to make the areas connect like a metroid game.
here's some footage of the game that is kind of old.