BBMOD is a 3D model and animation format specially crafted for GameMaker Studio 2. It is accompanied by a conversion tool (BBMOD CLI), as well as GML library that allows you to load, animate and render BBMOD files without any hassle.
BBMOD CLI utilizes Assimp to load third-party model...
I was wondering what the best way, in code, to spruce up images, make them look nicer, etc.
I was also wondering about 2d lighting and materials - how to go about creating them, implementing them, etc.
This website here:
Has sprites I want to use on google play. Just wondering if:
By Google play, is it OK Given the License info to use what you make of this. And make it usable on like a 'global-scale'. for...
I'm really keen to import my 3D models into GM, but the information on doing so seems scarce.
The best I've found so far is a script from Martin Crownother that exports from Blender into GM, which is fine.
Where I'm scratching my head is, my models use materials - just simple coloured areas of...