This is the first of my on going goal of building tools for quick game creation. The tools would be used to iron out the kinks or just provide abilities to my games, be them full projects or quick game jams.
This first tool will be my main focus and will constantly be tweaked and edited to suit...
I currently think there's a couple of issues with the current GameMaker Marketplace when uploading a tool/asset
Would be easier to use regular markdown syntax (e.g. three backticks for codeblocks instead of 4 spaces) when writing a description or patch notes
Ability to edit patch notes for the...
PICROSS (NONOGRAM) PUZZLE GAME ON GMS2
Marketplace link: https://marketplace.yoyogames.com/assets/8893/picross-on-gms2
Hi there! I've just uploaded a GMS2 project that shows you how to make a Picross puzzle-game on GMS2.
The code is fully commented so it is easy to follow along.
I've also made...
Hi, I just published a simple Camera asset on the marketplace.
It allows you to easily create Cameras and it features:
- Camera rotation
- Camera Zoom
- Camera Position
- Screen Shake
- Fixed camera size (independent of screen resolution)
Here's a video of the example that comes with the...
With this fantastic example you can create a personalized online leaderboard!
Extensions are not necessary. Everything is created by GML.
This example allows you to:
- Create a custom online ranking
- Send /...
I can't get a hyperlink to work in a response to a comment left on one of my marketplace assets, GML Tetris.
The same syntax does work in the asset listing, but it's not working in the comment. I thought comments/responses also supported markdown. How do I do it?
I have added my first utility on the market place. I have uploaded it fine. But when you download it. https://marketplace.yoyogames.com/assets/8239/grid-utility I get a folder with some files in but does not open anything with GMS2.
If you follow the download link you will see what I mean. Any...
2Dparallax is an asset on the marketplace. It's an easy way to get a parallax working for a platformer with verticality. It scales to any room size with adjustable parallax speeds. You can do this with as many background layers as you want.
I originally just wanted a quick and easy way to see my ds_grid data, which GM's debugger doesn't show clearly. I'm aware that there are some marketplace extensions that allow ds_grid printing, but I wanted to do something different. So I built GMDebug, a browser-based tool for inspecting...
I was planning to buy these 2 assets from the store.
But they didn't say how I could export the sprite sheets it generates. Does anyone know how to do...
I released to purchase the pack of tiles & Countryside & Villages. 32x, 64x and 128x sizes
The pack is formed by various elements of nature such as trees, stones, rivers, flowers, etc.
I've also created a tileset so that the houses can be built the way you want, as well as color palette...
I've written a simple asset to submit error reports to popular error tracking service sentry.io, a tool used by companies like Reddit, Dropbox, and Uber to automatically receive errors from their software/services. GMSentry allows you to use it too for automatically logging error reports from...
I'm having a annoying problem uploading my package to the marketplace. When I click OK, the upload starts, but after a while
it stops and the message appears:
Package upload failed: The request was aborted: request was canceled
I already posted another asset before and gave no problem...
Considering the EULA Agreement for the Game Maker Studio 2 Market Place Assets, under section 6, a rule states, (what you must not do with the assets)
"6.1.1. Reproduce, duplicate, copy, sell, trade or resell them;
6.1.2. Copy, sell, license, distribute, transfer, modify, adapt, translate...
Hello GameMaker Community!
I created a simple Asset package with some scripts to use In-app purchases for your game easily and start selling digital content!
Implement In-app purchases on your games easily with this asset package! You only will need these codes to start selling...
Okay, so i've made a Firebase Cloud Messaging extension,
it has push notifications and handling of intent....
Got it working quite nicely.. ( In GM 1.4, Can't try Studio 2 until I get the mobile module )
Except... I had to add 3 methods to RunnerActivity.java
I also had to add...
This has been an issue for a long time. On my asset analytics, sales for certain paid assets do not appear on the graph. As you can see in the screen cap of the graph below, I do have revenue in range ($19.96) according to the Asset Totals below the graph, but they do not appear in the graph...
I am trying to upload 9 backgrounds of about 72MB, but it only gets about halfway then I get this error:
The moment I remove 7 of the backgrounds and only upload 2 then it seems to work fine, but the moment I try more that 2 I get this error. I tried googling and tried to find...
Can I publish a new GMS 1.4 asset to marketplace? I keep on getting rejected while trying to manually publish one of my assets. Also I don't know where I can change my package ID on 1.4?
Works like a charm on GMS 2.0.