#marketing

  1. ramos

    Article Giveaway Marketing

    Hello Gentlemen, I would like to talk a bit about Giveaways Marketing and Giveaways in general within the indie game development industry. First of all, I do not wish to give false expectations, Giveaways do not bring huge amounts of wishlist, exposure, or direct sales ... BUT ... they do...
  2. ramos

    Article B2B Marketing

    Hello Gentlemen, I want to touch on a subject that I did not notice any deep approach in the wild even though it is very rewarding: Back-to-back Marketing (b2b mk). What is B2B marketing? Exactly as the name suggests, back-to-back marketing or business-to-business marketing refers to...
  3. ramos

    16 BIT NIGHTS - case study, marketing templates

    Hey I made this post in order to have all my marketing case studies better accessible on Gamemaker yoyo forums. And I hope this information will help other devs regarding the marketing aspect. Enjoy gentlemen! Facebook case study -...
  4. ramos

    Distribution Email Marketing

    Email Marketing What did I do last week while my partner was fixing the last few bugs left? I did a bit of email marketing. And this is how I split & organized my email marketing priorities until 24 March: List 1 (past) - for Exclusive Beta footage (I think I posted about these results in...
  5. ramos

    Distribution How to evaluate indie game Publishers ?!

    Hey, So, I would like to share a few tips on how to evaluate a game Publisher, that I learn from my personal experience regarding my encounters with them. Now, before we start please note that this is just my personal opinion so feel free to disagree with me. I will try to keep it all simple...
  6. ramos

    MARKETING on Facebook 2021 ?!

    MARKETING. I thought about also sharing with you guys a recent marketing experience with 0 funding, mostly because I assume most of us do marketing ourselves so it automatically becomes part of the game development. So during this post, I want to : - point out the importance of knowing your...
  7. J

    How I could promote my game?

    Confused about how will I announce my game, it seems really hard to get an audience who support a gamedev team before them release their game. (For first time I think) Have you got ideas to promote it? I have been watching vids and reading posts about game devs who get ruined making a game...
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