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mapping

  1. KyleRansford

    How to Use Custom Mapping for Direct Input Controllers? Like Nintendo Switch Pro Controller?

    Hello, now that I have a system that can detect which controller is connected and assign it to the correct player, I've noticed that when I connected a Nintendo Switch Pro Controller, the D-Pad doesn't work. Also, on a different project, the Left Analog Stick on the Nintendo Switch Pro...
  2. LittleAngel

    3D Anisotropic filter (mipmapping) on GM 1.49999

    Hi everybody, I'm looking for a solution to manage an anisotropic filter (mipmapping) on 3D textures (it's a game is already programmed). I know you will tell me it's very simple with Game Maker Studio 2, but the problem is I have to implement it in a 3D game coded with Game Maker Studio...
  3. D

    GameMaker Way to store ds_grids within other data structures?

    I'm currently working on a game which uses different maps (not ds_maps, just maps!). Therefore I saved all the tiles of a map in a ds_grid. So I end up with many different ds_grids, that I want to save & load. Is there any way to do this with data structures? I already tried to put them in other...
  4. GMWolf

    GML Keyboard Remapping - GMWolf

    GM Version: GameMaker studio and Studio 2 Target Platform: ALL Download: N/A Links: Video Link Summary: As introduced in the video, Keyboard mapping can be done using variables, but it can be quite a limmiting technique. Thankfully GM includes a set of functions made specifically to deal with...
  5. Rikifive

    Mapping | Big Maps

    Hello there, I'll just get to the point. I have a relatively big room, where the map is an around 4000x2200 size single-file drawing. The style isn't that blocky to allow me easily turn that into an effective tileset (imagine gradients here and there, some shading etc.). Structures and various...
  6. T

    Best way to support and map gamepad+keyboard?

    Hi, I am trying to set up a controller object that would handle all player inputs, supporting Keyboard and Gamepad. It was important to be able to use keyboard and gamepad at the same time (ex. when player presses left on keyboard and right on gamepad, the player_object would stop). So I...
  7. RyanC

    Legacy GM Texture Page - Inconsistent Mapping

    Hi everyone, I noticed that 4 frames of a sprite have now been pushed onto another texture page. After spending ages optimizing the size of the sprites so they fit onto a 2048 x 2048 texture page Game Maker has now decided that they no longer fit on one page. The only thing I done since it fit...
  8. IGameArt

    Asset - Project GM WadLoader

    EARLY ACCESS WARNING: This product is still in development. By purchasing this asset you agree to support the further development of an asset that, in it's current state, is buggy, unoptimized, and feature incomplete. GM WadLoader is everything that you need to start developing 3d games using...
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