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  1. COMMANDERY11

    Finite State Machine not Switching States

    So using finite state machines has been very fruitful for my game! It's much easier to debug and organize code now. I have pretty much put my entire game into a finite state machine. A state for each of the different sections of the main menu and a state for actually being in-game. It's really...
  2. K

    GML How to display sprites on top of one another?

    Hello guys, Im currently making the main menu, which consists of cards sprites with text on them. Cards are expanding in size when switching between them. What Im trying to do is to have currently active card being set on depth in front of other cards, but that I just cant do, draw_sprite_ext...
  3. D

    GameMaker How to run a Main Menu?

    I just see a lot of Youtube tutorials about it but in no one is it explained how to do that the main menu should be run first before the whole game does load the room and the objects in the room. So how do I do that the main menu is executed before the actual game? As soon as you want to start...
  4. M

    GameMaker [Solved]creating a Main Menu

    Hello everybody Anyway. How would you go about creating a menu system with GML? It should have Start which leads to level select 1 - 10 (If the user exits the app, the game should save his progress automatically) And a quit game button which is easy to program. I think load and save game would...
  5. W

    Reading global variable

    My save/load system was planned with a few functions extra to make the game interaction more interesting, one of this functions is to variate the main menu background when a global variable has reached a certain value. I coded all the fuctions in the creation code of the main menu room, but...
  6. M

    Android good mainmenü and gamedesign

    Hey i want to ask if someone know a good method for making a good looking android main menü and what don to that the game looks good are there any free programs wich help ? hope you understand my question my english isnt the best...
  7. B

    Navigating Menu With Joystick (Gamepad)

    Ok this is hard for me to explain but please bear with me as I am still a noob.....here's the situation: I successfully am able to navigate my main menu one key press at a time (using up or down arrows). I try to add gamepad controls for the menu navigation as well, but it just goes crazy. If I...
  8. D

    Legacy GM Help with menus

    Hello everyone, I was wondering how could I create a horizontal menu with graphics (I mean, showing sprites instead of text) and how to add a sort of submenus for each option. I would really appreciate if you explain me how to do this since I'm completely lost and don't know what to do. Thanks...
  9. R

    main menu programming

    Hello I've made a simple main menu like the most common kind of menu. The same one you see in games like terraria, spelunky, ect... Everything works well however I've only one problem the sensitivity is high when I push a button like a normal person would it goes down 2rows instead of 1. I...
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