1. O

    SOLVED Loading a surface texture into a shader

    Hi All, I'm pretty new to shaders, and relatively new to coding (this is my first game) so this may be really simple to solve. Basically, I'm making a top down space combat game (think asteroids type movement), where one of the ships can produce a "Gravity Wave". I want this effect to be...
  2. R

    Zooming in on background in specific area

    I'm trying to make a magnifying glass in my game. I've programmed the camera to zoom using this code. //Get current size var view_w = camera_get_view_width(view_camera[0]); var view_h = camera_get_view_height(view_camera[0]); //Set the rate of interpolation var rate = 0.2; //Get new sizes by...