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mac

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    Question - IDE GameMaker Studio on Mac via Steam

    Okay, so I have relatively little experience working with computers, but I wanted to try and design a game. I purchased access to GameMaker Studio 2 via Steam, and installed it to the desktop on my MacBook Pro, and it opens up just fine. What's happens though, is that I am unable to access any...
  2. P

    Mac OSX Sprite edges flickering

    Hi guys, I am compiling a project on Macbook Pro 2017 15", macOS High Sierra, GM:S2 and the problem is that the edges of the sprites flicker while the camera moves. OS Windows works fine. If I turn anti-aliasing ON and I set display_reset(8, true); it doesn't get much better and it is still...
  3. D

    Mac OSX Can't Run, test run, clean debug using Mac version of GM

    I need serious help, GameMaker Studio 2 Creator Mac user, Making a game on PC, recently brought the Mac version for my Macbook but it just doesnt run the game (f5) or even clean or debugs or anything, my game in game maker loads but it just doesn't want to test run or compile as a proper game...
  4. bsabiston

    Mac version store upload - no icon

    Hello, I'm trying to issue an update of my game. I can't remember how I did it last time, but I think I had to open up the XCode project on the mac side and do the archive from there. When I open up my XCode project now though, there are two schemes -- one with my game name has a little gear...
  5. bsabiston

    No cursor in Mac version?

    I just recompiled my game for the first time in several months, and there's no cursor visible on my Mac version. Anyone seen this before? I saw a thread about some cursor issues with High Sierra, but I have regular Sierra. Thanks for any suggestions! Bob
  6. S

    Legacy GM Mac export x86, x64, or both? (GMS1.4)

    I know for GMS2 it is going to be both, (that is, if it isn't already?) What is it for GMS1.4? 32-bit, 64-bit or, (I seriously doubt), both? Thanks! Samuel
  7. Sean Catherine

    Mac OSX I'm not clear about Xcode...

    Given that I'm developing on a physical mac for my project, do I actually need to use Xcode to run, debug, and build, or do I need Xcode only when I'm going to finish the work (export and so on). I believe I've found the answer...
  8. S

    Mac OSX Need to find save files on my Mac[SOLVED]

    Right now I'm testing the save file system for the first time and I can't find it anywhere on my computer. I have a macOS High Sierra if that helps. Also, I'm extremely new to coding so forgive me if I don't understand at first.
  9. A

    Question - IDE Can't open my game project

    I was working on my project today and I got a message saying "unable to save do to a error" I had just saved a few minutes before so I wasn't too worried. so I quit thinking I just need to restart GM2 but not I can't open my project at all :( every time I try I get this message "Project...
  10. B

    Mac OSX Control Key Not Mapped Properly on Mac OS

    When I switched from a mac keyboard to a windows keyboard, I changed my modifier keys (Including command key) into a more comfortable position. For the rest of the os, the re-mapped command key works fine, but on GMS 2 it changed to the ALT key on the right side of my keyboard, however, saving...
  11. 7

    Mac OSX Visual distortion glitch

    Hello! Whenever I run a game in GameMaker on my Mac, I see a bar of visual distortion across the length of my screen (see attached image, which is of bars that are supposed to be vertical, moving to the right). Some details: - The distortion only affects moving images, not stationary ones. -...
  12. N

    Mac OSX Every time I update I can't run my game

    Every time I update GMS2 on my Mac my game can't be run. Here is the stuff it spit out this time with the newest GMS2 when I hit 'run'. I had it running fine on the last version after a complete re-install after updating, but this is getting ridiculous. Any idea what the problem is? "Saving...
  13. 1

    Mac OSX I need help with my Mac license

    I’ll just start off by saying that I have a windows computer... don’t know if that changes anything. I just bought the MacOS creator license. I want to know how to use it so I can create the executable. It won’t show up under the “test” on that one panel in the top right corner. I have tried...
  14. J

    iOS Can't export to iOS, .xcodeproj not found

    Hi, I've been following the guide to exporting to iOS from GameMaker Studio 2, following every step and the links for making the certificates and importing them on Keychan too. But wether I try in a physical mac OS high Sierra or in a renting a physical mac Sierra in the cloud, my building...
  15. B

    Android Amazon Fire - "Test Connection" Fails

    I've been following along with Amazon's instructions for Publishing Game Maker Games on Amazon Fire. I believe I've completed all the steps correctly. GameMaker detects my device properly from Device Editor ./adb devices in terminal returns my device correctly However when I click "Test...
  16. N

    Mac OS exporting issue

    I have followed the steps from this page to the letter: https://help.yoyogames.com/hc/en-us/articles/115001624727 I am trying to create a simple executable version of my game. Every time I follow these steps all I get is a duplicate of the Game Maker Studio 2 file, NOT a final executable file...
  17. Nocturne

    Released Skein

    Run The Procedural Gauntlet When You Enter The Skein! Skein is a procedural dungeon shooter in the "old-skool" arcade style for one or two players where you must battle through hordes of monsters on a quest to save the soul of a talking sheep. GET IT ON STEAM NOW! 15% Launch Discount...
  18. J

    Mac OSX Remove Splash Screen on OSX?

    Is there any possible way to remove the splash screen on OSX? I get that Apple requires it for software on the app store, but I just want to bring my game from windows over to OSX without putting it on the app store, and having that splash screen really kills the type of game I'm making and...
  19. S

    Question - Code Failed: Run Program Complete Bug {Mac}

    Every time I try to test a game the sentence above appears. I appear to not have any errors in my code so does anyone know what this might be? I'm new to coding so please try to simplify the answer as much as possible. Thank you.
  20. I

    Mac OSX get_string does not work on MacOS

    I am debugging my application, using get_string in the Create event of an object. When using get_string on MacOS, the game hangs on running. Using the same code on Windows works fine and a input dialog is shown. The get_string function does nog seem to work on MacOS.
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