ludumdare

  1. shortbread

    Released Looper

    Come discover the wonderful world of loops, with puzzles and challenges that will be sure to keep you on your toes! Looper is a unique puzzle action game with a variety of mechanics across 18 levels! Developed for Ludum Dare 47 Jam in 72 hrs Play / Download (HTML5 and Windows)...
  2. L

    Released Dunk Em Up [Ludum Dare 41 Winner]

    A platformer where you beat enemies with a basketball and slam powerful dunks upon 'em! It was solo developed in 48 hours for Ludum Dare 41, where it ended up placing in the first position overall at the compo competition. The link in the description also includes the source code! It may be...
  3. A

    Windows Armed Descent (Ludum Dare 40)

    Armed Descent is a game I made with GameMaker for Ludum Dare 40! The theme was "The more you have, the worse it is." Click here to view the Ludum Dare entry and play Armed Descent is a game about the player who must descend as far beneath the evil headquarters as they can! However, there are...
  4. dietzribi

    Free [Ludum Dare 38] Space Hummus (html5 + exe + source)

    Hey guys, made another game for Ludum Dare. The theme was "a small world". Made in 48 hours in GM:S 1.4 It's a space platformer with weird gravity! You can play in the browser or download the executable. https://dietzribi.itch.io/space-hummus Also you can get the source here...
  5. dietzribi

    Free [Ludum Dare 37] levelone (web/windows)

    Check it out! Around 5 minutes of gameplay. If it works slow in the browser please download the exe! Description: You want to go to the next level, but the developer only made one... Don't want to spoil too much :p It's a puzzle/platformer I guess. Download...
  6. K

    Joining The Ludum Dare 36

    Ludum Dare is an event where you make games yourself(Compo) or a team(Jam). Themes are based on our votes and will be our theme of the highest score. I'm new to Ludum Dare, I didn't knew that it has two categories: Compo and Jam. I'm writing this during the ludum event and I'm still making them...
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