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lowres

  1. R

    How to achieve 3D low-res effect in GameMaker:Studio 1

    I'm coding a 3D FPS-type game in a popular game engine called GameMaker:Studio 1.99.44. I'm trying to achieve a low-res "pixelated" effect, for example like this: I've tried experimenting with views, thus making their resolution smaller and afterwards scaling up the game window in code in...
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