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logic gates

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    Windows NABOKOS | A Sokoban reversed puzzle game.

    Here's a short background: NABOKOS started out as a simple university project. A project that involved recreating the mechanics behind Sokoban, a game about being a warehouse man, pushing a series of wooden crates onto goals. The mechanics in Sokoban are incredibly elegant, forming what I like...
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    GML Problem with OR logic

    Hi everybody. I'm nees some help wih this code: _apo = obj_control.active_player_obj; if (place_meeting (x, y + 32, _apo) || place_meeting (x + 32, y, _apo)) { // do stuff } if !(place_meeting (x, y + 32, _apo) || place_meeting (x + 32, y, _apo)) { if...
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    Legacy GM [SOLVED] Checking if inst is not an object

    Hello, I was in the middle of finishing up my pause function when I ran into a spot of trouble in logic. I was trying to figure out how to check that the current instance is NOT obj_GUI since this object cannot run the command draw_self(). How would I go about this logic check? with(all) {...
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    Legacy GM Some of my code has stopped working?

    So yesterday to add to my wiring system in my game, I created logic gates for it (NOT, AND, XOR and OR). These worked perfectly up until I opened gms today and found randomly that some of them just didn't work. Full adder I put into my game not working anymore(when all inputs are 1, the outputs...
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