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localisation

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    GameMaker (At least somewhat) optimal ways of handling localisation for text-heavy games?

    Hi. The title kind of says most of what you need to know, I think. : P But for some added context: I'm working on my second major (mostly) solo project, and I'm trying to make sure to learn from the mistakes I made with my last one. My last project was an RPG with quite a bit of dialogue, and I...
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    Android Different app name for different language

    Hi everybody, I have made an Android game and I would like to have different name depending on the language of the device. For example if my device is in English my app name would be "Hello" and if my device is in French my app name would be "Bonjour". Is it possible with GM ? Because there is...
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    Legacy GM Using Japanese characters in Game Maker

    Hi all, I'm trying to implement some localisation in my game, starting with translating it into Japanese, and found that trying to use draw_text with Japanese text (either kana or kanji) wouldn't work; nothing is drawn. After consulting the IRC channel, I found that Game Maker's font system...
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