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  1. S

    Windows How can I make save system?

    I have a badly problem... I made my game but I cant make a save load system on it ... Not a normal one, like a good game... So... If u play a game (like silent age) for your second time, you see the main menu at the first, then if you tap "start" you see... The game saved your progress... I have...
  2. Posho

    Techniques for Better Loading

    Hello, I want to discuss better ways for loading assets within games themselves or while they're being played. I am working on two projects at the moment, but I'm having frame drop issues. For example: Game A has a system that turns SWF files with various frames into textures when needed...
  3. LucasSchachtMusic

    GML [GM8] Changed sprites not saved

    Hey guys! :) I have a small question about changed sprites and saving. to make it short: 1. i let the user choose a picture file from a chosen filepath. 2. i change an objects sprite to the opened image. 3. i save the game using the built in save and load function (actually dont need more by...
  4. Z

    Legacy GM [SOLVED]Strange INI error

    so for some reason it gives me this error ___________________________________________ ############################################################################################ ERROR in action number 2 of Key Press Event for F6 Key for object o_ctrl: Trying to read from undefined INI file...
  5. L

    ds_map file folder

    Hi guys, I have used : ds_map_secure_save ds_map_secure_load To save and load my data structure. All is working but i am not able to find the save file, I wrote : ds_map_secure_save(map, "savedata.data"); It loads it, it saves but i am not able to find it locally...can you help me?
  6. S

    Destroy Enemy after Fight

    Hi Game Maker Community :)! I have a little problem with my code. I try to make a little Undertale like (please no hate :D) battle system. I tried it this way: I have a enemy, that walks throug a room, if the player touchs it, it gets into a battle-room. As far, the battlesystem works, but my...
  7. A Random Creator

    Legacy GM Saving and loading not working

    I don't work with saving/loading vary much so this problem may be a vary simple fix :p I'm using this to save my inventory: ///InventorySave(SaveName) SaveName = argument0 if(!directory_exists(working_directory+"/SAVES")) { directory_create(working_directory+"/SAVES") }...
  8. G

    Unknown Object Error

    So whilst I'm running code to load the positions of all NPCs and re-create them from a DS_List stored in an INI file I come across the following error when running the 'load game' code: ___________________________________________...
  9. G

    Save / Load NPC's

    Okay so I have recently implemented an INI based save / load system. I can successfully save and load variables, player position etc. however I am now struggling with re-loading NPC's My save code creates a ds_grid and proceeds to write the x and y coordinates of the NPC with the following...
  10. G

    Open World Save / Load

    I've been developing an open world game with one large room and a main menu. My room has multiple NPCs in it and so far I have used room persistence effectively to be able to quit the game to the main menu and continue from there, however I have recently implemented a simple save and load...
  11. Anixias

    Legacy GM Super Weird Buffer Glitch [Solved]

    I've built a sort of drawing program into a game I'm making. The last thread I made regarding this drawing program is in regards to this same issue, but I've encountered a new glitch altogether. So, here's how it pretty much goes: Buffer A is a buffer grow, aligned 1, 1024 bytes. Surface A is...
  12. Anixias

    Legacy GM Buffer saving and loading problems [Solved]

    Okay, so my problem is probably a lot more complicated than you'd originally think. I am making a fairly complex game, using realistic physics (I even found the speed of light in px/f in my game!), and I have a spaceship builder. The builder part is fine, just a grid containing the parts making...
  13. M

    Legacy GM [SOLVED] Duplicate Player Objects Upon Loading

    Hey, so I'm working on a game demo for college, and for the past few weeks my adviser and I have been stuck on the save/load system. Right now it's getting close to where it should be, but there's still the problem that with every load, a new player object is created. Save: /// scr_save_game...
  14. I

    Asset - Scripts TMC DS Manager

    TMC DS Manager Outputs: All Type: Save Load Support Scripts Included: Scripts, Example Sprites, Example Objects and Demo Room Marketplace: https://marketplace.yoyogames.com/assets/4687/tmc-ds-manager Description: TMC DS Manager This system was created for people that are trying to use...
  15. W

    Save and Load

    Hi I wanted to find out how to auto-save if you can. If not I wanted to know how to save and load my game.
  16. F

    Legacy GM External Sprite and Texture pages

    Hello everyone. I'm trying to load sprites externaly but i've run into a problem. When I load my .PNG sprite sheet and then trying to use it, each object which uses that sprite creates it's own texture page for some reason. I will describe the process. Creation code which runs the first when...
  17. W

    [SOLVED] Best way to save and load detroyed instances?

    Hey guys, I'm new to the forums, so hello everyone! I'm developing a game where the hero is able to dig at some places. The question is quite simple: For example, when the player digs away some blogs in a room, saves the game, and enters the same room again in a new play session. What is the...
  18. B

    Having Trouble with Saving...

    I've been trying to figure out how to save for hours now... I've tried: game_save(); & if(file_exists("Save.sav")){ file_delete("Save.sav");} var SaveFile = file_text_open_write("Save.sav"); file_text_open_write("Save.sav"); var SavedRoom = global.levelcounter...
  19. L

    Android Saving rooms

    I am making an RPG and need help saving my rooms. Lets say i drop an item from my inventory and save and quit the game. How can the object that was on the floor re-appear next time?? Do i need an object in charge of all objects that get loaded? how do i approach this, obviously the object has to...
  20. MusNik

    Asset - Scripts Savegame Custom System + Strong Encryption

    Download: https://marketplace.yoyogames.com/assets/2441/savegame-custom-plus-encrypt Savegame Custom System + Strong Encryption - gives you possibility to create custom save file which containes only variables you specified and uses strong encryption for protecting file from hack (Multiple-key...
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