I have a badly problem... I made my game but I cant make a save load system on it ... Not a normal one, like a good game... So... If u play a game (like silent age) for your second time, you see the main menu at the first, then if you tap "start" you see... The game saved your progress...
I have...
Hello,
I want to discuss better ways for loading assets within games themselves or while they're being played. I am working on two projects at the moment, but I'm having frame drop issues. For example:
Game A has a system that turns SWF files with various frames into textures when needed...
Hey guys! :)
I have a small question about changed sprites and saving.
to make it short:
1. i let the user choose a picture file from a chosen filepath.
2. i change an objects sprite to the opened image.
3. i save the game using the built in save and load function (actually dont need more by...
so for some reason it gives me this error
___________________________________________
############################################################################################
ERROR in
action number 2
of Key Press Event for F6 Key
for object o_ctrl:
Trying to read from undefined INI file...
Hi guys, I have used :
ds_map_secure_save
ds_map_secure_load
To save and load my data structure. All is working but i am not able to find the save file, I wrote :
ds_map_secure_save(map, "savedata.data");
It loads it, it saves but i am not able to find it locally...can you help me?
Hi Game Maker Community :)!
I have a little problem with my code. I try to make a little Undertale like (please no hate :D) battle system.
I tried it this way:
I have a enemy, that walks throug a room, if the player touchs it, it gets into a battle-room.
As far, the battlesystem works, but my...
I don't work with saving/loading vary much so this problem may be a vary simple fix :p
I'm using this to save my inventory:
///InventorySave(SaveName)
SaveName = argument0
if(!directory_exists(working_directory+"/SAVES")) { directory_create(working_directory+"/SAVES") }...
So whilst I'm running code to load the positions of all NPCs and re-create them from a DS_List stored in an INI file I come across the following error when running the 'load game' code:
___________________________________________...
Okay so I have recently implemented an INI based save / load system. I can successfully save and load variables, player position etc. however I am now struggling with re-loading NPC's
My save code creates a ds_grid and proceeds to write the x and y coordinates of the NPC with the following...
I've been developing an open world game with one large room and a main menu. My room has multiple NPCs in it and so far I have used room persistence effectively to be able to quit the game to the main menu and continue from there, however I have recently implemented a simple save and load...
I've built a sort of drawing program into a game I'm making.
The last thread I made regarding this drawing program is in regards to this same issue, but I've encountered a new glitch altogether.
So, here's how it pretty much goes:
Buffer A is a buffer grow, aligned 1, 1024 bytes.
Surface A is...
Okay, so my problem is probably a lot more complicated than you'd originally think. I am making a fairly complex game, using realistic physics (I even found the speed of light in px/f in my game!), and I have a spaceship builder.
The builder part is fine, just a grid containing the parts making...
Hey, so I'm working on a game demo for college, and for the past few weeks my adviser and I have been stuck on the save/load system. Right now it's getting close to where it should be, but there's still the problem that with every load, a new player object is created.
Save:
/// scr_save_game...
TMC DS Manager
Outputs: All
Type: Save Load Support Scripts
Included: Scripts, Example Sprites, Example Objects and Demo Room
Marketplace: https://marketplace.yoyogames.com/assets/4687/tmc-ds-manager
Description:
TMC DS Manager
This system was created for people that are trying to use...
Hello everyone.
I'm trying to load sprites externaly but i've run into a problem. When I load my .PNG sprite sheet and then trying to use it, each object which uses that sprite creates it's own texture page for some reason. I will describe the process.
Creation code which runs the first when...
Hey guys, I'm new to the forums, so hello everyone!
I'm developing a game where the hero is able to dig at some places. The question is quite simple:
For example, when the player digs away some blogs in a room, saves the game, and enters the same room again in a new play session. What is the...
I've been trying to figure out how to save for hours now...
I've tried:
game_save();
&
if(file_exists("Save.sav")){ file_delete("Save.sav");}
var SaveFile = file_text_open_write("Save.sav");
file_text_open_write("Save.sav");
var SavedRoom = global.levelcounter...
I am making an RPG and need help saving my rooms. Lets say i drop an item from my inventory and save and quit the game. How can the object that was on the floor re-appear next time?? Do i need an object in charge of all objects that get loaded? how do i approach this, obviously the object has to...
Download: https://marketplace.yoyogames.com/assets/2441/savegame-custom-plus-encrypt
Savegame Custom System + Strong Encryption - gives you possibility to create custom save file which containes only variables you specified and uses strong encryption for protecting file from hack (Multiple-key...