Hello, I am very new to game making. I started following a youtube tutorial called "My First Game" to learn how to make a basic space shooter game in drag and drop. I have a ship and when it crashes into the asteroids it loses a life but when my lives are at zero the game over screen never pops...
for school i have to make a game in gamemaker 1.4 . we work in teams and one of my teammates suggested to make a secondary room where you have to answer a question to respawn at the current level and if u answer it wrong you got to start at level 1 again. we wanted to give you a second try. i...
I'm trying to get lives to be removed when an object reaches a specific coordinate on the y-axis. I'm using:
if (object.y == 800)
It's not working at all with this.
if (object.y > 800)
Which randomly seems to increase the number of...
I am new to gamemaker .I am making a remake of Asteroids .I have problem with lives. I want lives and when player has 100 points add another live but stop after one added and after player reachs 200 points add another live.Here is a code:
for (LoopCount = 0; LoopCount <...
In Game Maker 8, I set my avatar 3 lives(Create Event), and every time he collides with an enemy, he's deducted a life, by using the action set lives relative to -1. However, whenever I collide with an enemy, I immediately die. What's wrong?
So I have my game set to 3 lives, where if you lose all of them you get to the you lose screen, but when you press the R key to restart you now have unlimited lives... Anyone know what i should do? Thanks!