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lighting

  1. ReignOnU

    Graphics Current gen games in GM?

    I believe current-gen (Gen 8 and Gen 9) games can be made in GM. Some people call current-gen next-gen, so I suppose you could make next-gen in GM. I was playing COD (Gen 8 COD) and I realized the graphics were mid tier. I didn't notice any AO or radiosity in the interior areas of the map...
  2. TheOnlyWRT

    GML Dynamic Lighting Not Working

    Hello, I followed the tutorial on the game maker blog about a 2D dynamic lighting system (LINK). I have followed everything and I do not get any errors, but I get no lighting. The game looks normal. I initially got an error with the surface_set and surface_reset functions but I edited some code...
  3. L

    Any good tutorials on normal maps?

    I'm looking into normal maps to create a fake 3D lighting effect for my pixel art in a concept I'm working on. I tried, just for fun, to create high-res pixel art with a lots of detail (bricks, statues in the walls, detailed window frames with curvy curtains...) and I find it to be quite doable...
  4. Mehdi

    Shaders In need of an effect just like this!

    How we could have this intense lighting in background with GameMaker?Any help is appreciated.
  5. Yaazarai

    All About 2D Global Illumination

    GM Version: GMS2, IDE 2022.6.1.26 Target Platform: Any That Support GLSL ES Difficulty: Advanced Demo: Executable (see "Features" section for controls) Github: Repo Source: Godot Tutorial Input Scene on the left (yellow/green lights + purple rendered at mouse at runtime). Output GI scene stages...
  6. badwrong

    Asset - Graphics Eclipse Light Engine - PBR Lighting for GM

    The Eclipse Light Engine is a high-end lighting solution for the GameMaker (GM) engine. It uses deferred rendering and the metallic/roughness workflow to render PBR lighting. Features: Dynamic lights Highly configurable light object with prefabs for: point, spot, line, cone, and area Automatic...
  7. L

    GML AUTOMATIC Shadow/Light Mask Generator for GML Lighting Engines (Script)

    AUTOMATIC SHADOW/LIGHT MASK CREATION FOR GML LIGHTING ENGINES! Hey Everyone! So a while back I was making a little top down shooter for fun, I experimented with various 2d lighting engines, most have the ability to create a "shadow", or "light mask" based on a sprite which allows shadows to be...
  8. D

    Asset - Graphics Lighting System Optimization

    Hello! I am using a lighting system from the marketplace, called Lighting System 2d by Jobo (Marketplace link). When I first found it, I was very happy with it, and it seemed perfect for my game. But, I am here because I have found that it is not perfect. This lighting system is great… for...
  9. O

    Lighting System with depth

    Does anyone know how to make a light system with depth, like in Godot? I really need that
  10. P

    Legacy GM shadows angled away from light source object(half-resolved)

    I draw shadows on surfaces, everything's good visually, except this shadow will not follow the player, and I'd like to get the shadows to angle away from the "light source objects" ie torches, lamps, sun, etc. as the player walks by them. here's my code from the Draw event: -- -- Thank you in...
  11. mako

    Low Cost Lighting?

    Hi, guys! I'm still working on my MORTS space exploration game and I've run into a small problem: in 2d, the lack of back-lighting from stars makes the ships look like they're just stickered on over the scene (which, yeah, they are). I've seen a lot of methods for doing dynamic lighting...
  12. T

    Top Down Tile Lighting

    Im working on a turn-based rpg and im planning on doing a lighting system but still haven't figured out how I'm going to do that. Is there anyway to do lighting from tiles? I could make objects and do the lighting from that but it would make stuff like cliffs a little complicated?
  13. D

    GameMaker Wierd lighting issue

    So I set up the lighting for my game with the Lighting System 2d asset pack following Shaun Spalding's tutorial, but when I use it in my room the lighting only lights up the object that it's touching and nothing else. I have done it exactly the same in other projects where it worked perfectly...
  14. P

    Problem with GMWolfs lighting system

    @GMWolf I used your system from the youtube video of 2017 and included the correction you linked in this forum and it mostly works except that the dark area is not the same size as my camera view and, probably because of the reduced size, the sprites/light areas do not stay fixed relative to...
  15. N

    Asset - Project Lucid Engine - Pseudo 3D for GMS2

    Asset Store Link https://marketplace.yoyogames.com/assets/7494/lucid-engine-pseudo-3d Overview Lucid is for making 3d worlds using 2d art in GMS2. The project includes a variety of scripts intended to simplify the development experience and hide away the rendering logic, so that devs can focus...
  16. William Garrison

    GameMaker Lights Cutting into eachother

    I just followed a tutorial on lights and finally got one that works with my system and current GMS. Great BYT for some reason my lights are cutting into each other. The gentleman in the video doesn't seem to have that issue as far as I can tell. I have double checked the code and cant find...
  17. N

    GameMaker Please Help Light up Certain Areas in the Room

    Hi, I have found tutorials for lighting up a certain object, to make the room around them darker and a small area around an object brighter, but I can't find anything regarding areas of the room, like coordinates. My goal is to have a lighting system like Enter the Gungeon, where if the player...
  18. GoK

    GameMaker Directional Light and Shadows in 3D

    GM Version: GMS 2.2.5 Target Platform: All Download: 3D_Directional_Lighting_starter.yyz 3D_Directional_Lighting_final.yyz Links: N/A Summary Hi! In this tutorial, we will go through the process of creating directional lighting and cast shadows. Note, it's not intended for the complete...
  19. P

    Trying to implement Real-time lighting in 2d

    I’ve just run through this tutorial: https://www.yoyogames.com/blog/419/realtime-2d-lighting-in-gamemaker-studio-2-part-1 and part 2 and i’m having some pretty weird results. Is anyone familiar with the tutorial? Have it working in their games? If you can point me in the right direction to fix...
  20. Bearman_18

    3D [SOLVED] I need help with 3D lighting

    I started work on making a little 3D project for the first time recently. I wrote a script that makes cubes, made a first-person camera, added player controls (walking, jumping), and added physics (collisions, movement, gravity, etc.). Pretty epic, yeah? Anyway, I thought now would be a good...
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