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levels

  1. B

    GML Resetting Score

    When my game sends you back to start menu the score stays the same flying thought levels. What command do i reset it with?
  2. KyleRansford

    GameMaker Going to Next Room ONLY if it Exists [SOLVED]

    I'm making a mobile game where I'll be adding more levels in future updates and I've been trying to figure out how to make it where if the player completes all the levels in the game and there are no levels left, they go to a specific Room instead of the "room_goto_next()". This code is not...
  3. I

    Looping Levels

    Hi, I'm continuing from the tutorial that shaun created in "your first game" and i have added more features to this tutorial, such as an highscore board and pause menu. What i'm trying to do now is loop levels (fixed number of times, 10 or 20) and have different waves. This is what I want. Once...
  4. J

    How do you add a wait?

    Im trying to add a wait in between waves of enemies instead of just instantly spawning the next wave. Also, I have 100 health and the enemies do 1 damage, but its basically 60 damage because it does 1 hit every frame, so I die in 2 seconds. I want to add a wait to this and I will also increase...
  5. A

    Collecting objects to move to next level

    Hi everyone, In my game, obj_chef must collect three different foods from each level before he can go to the next one. However, I am not sure how to do this. The three food objects are: obj_milo obj_weetbix obj_vegemite I have created a door to the next level and I want this door to be locked...
  6. J

    Locked Levels

    Ok so! I dont know what is wrong with this code: I made create event for LEVEL_UNLOCKED and I made creation event like level = 0; , level = 1; , level = 2; Can somebody help?When I run the game nothing happends with levels(I mean msg).And this is left pressed event! switch(level){ case 0: {...
  7. I

    Legacy GM For loop help.

    Ok so i have a for loop it works fine im just having an issue applying it where i need it. This creates the boxes for each level.(No issue here) numberOfLevelsPerRow = 20; numberOfRows = 10; for(i=0;i<numberOfLevelsPerRow;i++){ for(u=0;u<numberOfRows;u++){...
  8. cdgamedev

    Legacy GM [FIXED] DS Grid Levels

    I just finished creating my level editor and want to know if there is any way that I could add the levels to my actual game, possibly using Included Files? I have tried but couldn't reference the files. They work by saving the contents of a DS grid Any ideas? Thanks, Callum
  9. K

    Design Number of Levels per Mode/Dungeon for Puzzle Games

    Does anyone have a good idea on how many levels a mode/dungeon in a puzzle game should consist of? 50 levels? 100? How may I gauge such a decision in the future?
  10. I

    GML Visual Coding levels?

    Hey, everyone! I (very recently) started using gamemaker and finished the tutorials. I've now got a fully-functioning remake of Asteroids, and I'd like to implement a feature where every time you finish a level, you get one more asteroid than in the previous one. As you get 50 for shooting a big...
  11. E

    3D Multiple levels, ramps and stairs.

    Hello, i have my 3d FPS, and i want create a map, where player begin on bridge and have to hold his position. I have a script, that set obj_camera to z=0; and camera jumping... In script is also set min-z = 0; that says, camera can't be lower than z=0. But I don't know, how to set a bridge floor...
  12. M

    Alpha Spoja - The special 2d platformer game

    Hey, I currently paused the work on my game since a few months. But I would like to see some feedback of the demo version of my game. It's still in the alpha. Screenshot of it: http://imgur.com/ddPJR6W Please note that the game is not finished! Website: http://spoja2d.tk/ Download...
  13. A

    Design Level design..?

    My level editor for my game is nearing completion and I am just about ready to start making a few levels for a demo, but here's the thing: I've never really done any level design before and I am scared that I'll screw it up very, very badly! Does anybody here have any experience in designing...
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