Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
I'm making a mobile game where I'll be adding more levels in future updates and I've been trying to figure out how to make it where if the player completes all the levels in the game and there are no levels left, they go to a specific Room instead of the "room_goto_next()".
This code is not...
Hi, I'm continuing from the tutorial that shaun created in "your first game" and i have added more features to this tutorial, such as an highscore board and pause menu. What i'm trying to do now is loop levels (fixed number of times, 10 or 20) and have different waves.
This is what I want. Once...
Im trying to add a wait in between waves of enemies instead of just instantly spawning the next wave.
Also, I have 100 health and the enemies do 1 damage, but its basically 60 damage because it does 1 hit every frame, so I die in 2 seconds. I want to add a wait to this and I will also increase...
Hi everyone,
In my game, obj_chef must collect three different foods from each level before he can go to the next one. However, I am not sure how to do this. The three food objects are:
obj_milo
obj_weetbix
obj_vegemite
I have created a door to the next level and I want this door to be locked...
Ok so! I dont know what is wrong with this code:
I made create event for LEVEL_UNLOCKED and I made creation event like level = 0; , level = 1; , level = 2;
Can somebody help?When I run the game nothing happends with levels(I mean msg).And this is left pressed event!
switch(level){
case 0: {...
Ok so i have a for loop it works fine im just having an issue applying it where i need it.
This creates the boxes for each level.(No issue here)
numberOfLevelsPerRow = 20;
numberOfRows = 10;
for(i=0;i<numberOfLevelsPerRow;i++){
for(u=0;u<numberOfRows;u++){...
I just finished creating my level editor and want to know if there is any way that I could add the levels to my actual game, possibly using Included Files? I have tried but couldn't reference the files. They work by saving the contents of a DS grid
Any ideas?
Thanks,
Callum
Does anyone have a good idea on how many levels a mode/dungeon in a puzzle game should consist of? 50 levels? 100? How may I gauge such a decision in the future?
Hey, everyone!
I (very recently) started using gamemaker and finished the tutorials. I've now got a fully-functioning remake of Asteroids, and I'd like to implement a feature where every time you finish a level, you get one more asteroid than in the previous one. As you get 50 for shooting a big...
Hello, i have my 3d FPS, and i want create a map, where player begin on bridge and have to hold his position.
I have a script, that set obj_camera to z=0; and camera jumping... In script is also set min-z = 0; that says, camera can't be lower than z=0. But I don't know, how to set a bridge floor...
Hey,
I currently paused the work on my game since a few months.
But I would like to see some feedback of the demo version of my game.
It's still in the alpha.
Screenshot of it: http://imgur.com/ddPJR6W
Please note that the game is not finished!
Website: http://spoja2d.tk/
Download...
My level editor for my game is nearing completion and I am just about ready to start making a few levels for a demo, but here's the thing: I've never really done any level design before and I am scared that I'll screw it up very, very badly!
Does anybody here have any experience in designing...