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level design

  1. J

    How would you manage the level design of this game?

    Hi guys! So, the player is a cursor who has to get to the other side of the level keeping moving over the white surfaces, and avoiding one single pixel to touch the background. I'm currently writing the GDD of the game, and now it's time to define all the surfaces kinds and variation as well as...
  2. J

    GML Optimizing Level Creation in the Room Editor

    Hi fellow game makers. So as the title goes, I would like to start a discussion on ways to optimize level creation in the room editor. Specifically, I was wondering what approach you use for making platformer levels efficiently using a combination of code and the room editor. I would love to...
  3. P

    Windows How to split big level

    Hi guys, I need a really good strategy for my first stage of prototyping. My level is huge, has many locations. Because it's slow-paced adventure game, player will go from location to location in classic point and click adventure fashion: player click to open the door -> screen goes black ->...
  4. Y

    Bouncer - Complete Game Step by step

    GM Version: GMS 1.4.1 Target Platform: ALL ( it fits all platforms, but the main target is a phone game ) Download: N/A Links: to go to youtube playlist click here There is a reason why I didn't provide links. If you are good enough and you can make your own game, then you don't need this...
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    Design Level design..?

    My level editor for my game is nearing completion and I am just about ready to start making a few levels for a demo, but here's the thing: I've never really done any level design before and I am scared that I'll screw it up very, very badly! Does anybody here have any experience in designing...
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