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learning

  1. E

    GameMaker Ways to learn programming

    Guys, so, does anyone knows a good way to start learning programming? It would be very useful, i want to learn programming in Gamemaker language by the way
  2. P

    Having error code for player inputs and movement

    I went a followed a tutorial Shaun Spalding on understand importing characters and creating basic movement in which the tutorial led to me taking this code; key_Left = keyboard_check(vk_left) || keyboard_check(ord("A")); key_Right = keyboard_check(vk_right) || keyboard_check(ord("D")); key_Up =...
  3. M

    GameMaker Image compression and loss of quality

    Hi, I'm starting work on a new project using the game maker engine, and I'm running into a bit of a problem. I tried to create an initial prototype for this 2D non-pixel art beat'em up game, but for some reason I'm dealing with som loss of quality and pixilization with the art, and I'm finding...
  4. Q17

    Custom cursor

    Trying to make my own cursor, why doesn't it work?
  5. SVertayo

    SOLVED How to make wall collisions?

    Heya, I'm making a small maze game but can't figure out how to make wall collisions after 4 freaking hours. My code as of right now is LeftKey = keyboard_check(vk_left) RightKey = keyboard_check(vk_right) UpKey = keyboard_check(vk_up) DownKey = keyboard_check(vk_down) if LeftKey{ x -= spd...
  6. R

    tiny town tutorial missing info?

    I'm following the tiny town tutorial to help develop learn the language but Sometimes it seems like in missing information, I'm in the sequences section and ive used all the code it provides in the proper places but when i press the S key i get an error that curSeqLayer is not set before the...
  7. K12gamer

    Weaknesses teaching students with Online VIRTUAL Learning...

    I teach 1st grade students. Teaching in a classroom seemed far greater than Virtual Learning (due to the pandemic) Weaknesses with Online Learning (via ZOOM): 1) Parents with poor internet reception (or are using the cheapest Chromebooks imaginable) results in students freezing, muffled sound...
  8. J

    GameMaker (DnD) DoConv :1: illegal undefined/null use

    I'm pretty new to game design, and programming specifically, so I'm hoping these types of problems will make more sense to me as time goes on. As of today, all the scripting and "argument" and "target" stuff feels a little more familiar, but it all gets me jumbled up if something doesn't go...
  9. JaimitoEs

    Asset - Project Match3 RPG Engine [UPDATE] GMS1 & GMS2

    ***MATCH3-RPG ENGINE** UPDATE 1.5 FOR GMS2. Now Spine´s animations uploads works perfectly in the Marketplace. >>>>MARKETPLACE STORE Demo 1.2 ANDROID Demo 1.2 WINDOWS IMPORTANT NOTE : Sprites are only for personal use, do not use it on your projects, avoiding copyright issues. Spine...
  10. A

    Android [DONE] Symbol Learning Game

    Hi, I am Alan Chan and I am the owner of At My Games. I have created this website http://atmygames.com/ . And here is what my game would looks like in the end. You suppose to pick the right card symbol as the voice over have said so. Please, give me feedback if you want to.
  11. M

    GameMaker How to make object turn in certain direction

    I have a rectangle that I can move by right clicking on the screen and it will move to that point. I want to make a code to where I can designate which side of the rectangle is the “front,” and before it starts moving towards the point, I want it to rotate until it’s front is at the same angle...
  12. F

    What is your experience making games with others?

    I've been thinking about collaborating with others to build games, as I tend to be easily overwhelmed by all the work that needs to be done being a solo-dev. Plus in the tiny bit of experience I've had, building games with someone else is fun. :D I'm a little intimidated by it though, as I'm...
  13. S

    GML Knowing how to learn

    Evening all, I am currently refining the foundations of my (2d side scroller) game and my current approach is to think of what I want to implement and then spend some time trying to research how that might be achieved, usually looking at the documentation if I have an inkling and online if I...
  14. J

    What is a good Tutorial for beginners

    I know there are a few tutorials in the Tutorial section. Though there was only one that was for complete beginners. Are there other resources that are good for complete beginners, that go over a variety of topics or one that is comprehensive. Any information would be helpful thanks.
  15. R

    GML How did you all learn?

    Hi, I'm relatively new to GML. I've always had it around me with people I work with(am an animator) and I studied a few courses of C and ++ so I know about syntax basics, but I've never really dug deep into it. I find specific tutorials if I wanna learn how to create a feature...But I find that...
  16. G

    Curious about Self-Learning AI

    Basically I just want to know how you might be able to make a self-learning AI in gamemaker and how that might work, I've been curious about this for a while but if I ever try to look it up or something I can't find anything on it. (Yes I am aware that things like python and java would be better...
  17. J

    Legacy GM Maching path learning (genetic algorithm)

    GM Version: GM: Studio Target Platform: ALL Download: n/a Links: YouTube playlist I have created a full tutorial series on AI learning...what this means is that overtime the AI will learn...in this series its over path learn, so the AI doesn't know what the path is until it fully learns it...
  18. K12gamer

    Windows Santa's Numbers

    Short educational number game. The game helps students learn the numbers between 11 and 20. http://gamejolt.com/games/santa-s-numbers/221425#close Other games will be available in this series to teach other sets of numbers. I plan to have a different character for each mini game.
  19. R

    Experimenting with recoil.

    Ok so I'm reasonably new to this so forgive me if this is a dumb question. Is there a way to move the mouse. I've tried various ideas to give recoil the right feel. Screen knockback, screen shake, enemy knockback, bullet spread etc. but I've been wandering if there's a way to make the mouse...
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