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layer_get_all_elements

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    GameMaker Getting the names of the objects of all instances in a layer?

    I'm trying to iterate through layers and then all the elements in each layer and print out the names. I figured out how to do this for sprites but not for instances The short version is I call object_get_name but I'm guessing I need to do something else. var __inst =...
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    GameMaker Need help with layer_get_all_elements() [SOLVED]

    Hey all. We're trying to make something where, when an event is activated and a script is called, the script searches out all of the objects on a layer, they look for a specific variable inside of the variable, and if it's there, it changes the variable. The idea here is that the script...
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