I see in the Space Rock tutorial that for create the parallax effect i must use layer_xy, but if i go in the documentation i see that if i use directly the layer name ther's an impact on the performance, how can i use find the layer id? for save at the room start in an array for example?
Hi, I'm working on a top down game that uses tile collision to detect certain information about the floor the player is standing on. I have made a script for this using tile collision and it works just great - apart from in some rooms.
There are certain rooms in my game where it seems to just...