layer depth

  1. S

    GMS 2 Problems Layering Tiles

    So, I wanted to make a top down game with similar style like Stardew Valley, as a third year anniversary present for my girlfriend, going threw the most memorable memories from my point of view. And with that I wanted to give the game some depth. I got it working for all the instances like a...
  2. muddrox

    Question - IDE Room Editor - Inheritance issues

    So recently I wanted to try out room inheritance to make my project more manageable. I am new to using Game Maker 2 after prying myself away from Game Maker Studio 1.4 but here I am. However, I have found room inheritance to be quite infuriating and it has led me to ask a number of questions...
  3. foreverisbetter

    GMS 2 Draw Order and Depth/Z in 3D reversed

    Hey hi, I'm really confused: I have a few layers (background and instance layers) and a 3D camera setup but the draw order and depth are reversed! For example: layer A: depth 0 gets drawn over everything, is the farthest away layer B: depth 100 gets drawn in the middle, is in the middle...
  4. foreverisbetter

    GMS 2 SOLVED: draw text shadow z-fighting in 3D

    Hello, I'm working on a 2D platformer but I decided for parts of the menu to be 3D. It used to be everything 2D but now I want to show a simple 3D Model in the background and also use the perspective view to get a nice parallax effect. The Problem is: up until now, I used the following script...
  5. P

    Layer/object conflict?

    Hi everyone, I wonder if any one of you can help me with this very rookie thing I cannot wrap my head around. I'm trying to make a boardgame of sorts. The board consists of different tiles (all part of obj_tile on "Instances" layer). Actors (players, enemies) are smaller sized sprites that...
  6. M

    [Solved]GameMakerStudio2 IDE problem (Layers)

    No matter which depth I set backgrounds_1 layer to have it sits on top of everything in the creation room. If I turn background off, once I run the game I get this artifacting thing because there's no background. It's weird because I don't have this issue in my first room
  7. Adro

    Instance_create_depth issue

    Hi there, I'm new to GM and having a lot of fun, though I come across a small problem. I was originally using the following code to create bullets in an Asteroids clone following Shaun Spalding Youtube tut. --- event triggered by player pressing space bullet =...
  8. reallifeed

    GMS 2 Tiles and Tilesets

    GM Version: GMS 2 Target Platform: ALL Download: N/A Links: N/A Summary: Using tiles and tilesets to create seamless room graphics. I also cover room layers and layer depths using sprites and tiles. Tutorial: