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lag reduction

  1. T

    GameMaker Optimizing MASSIVE Single-map game

    Hello everyone. I'm making my first game in Game Maker, so I'm bound to make many mistakes. The process has been rough but me and my friend have worked hard. Anyway, the game is a platformer but on 1 massive map. The problem? THE LAG. It's bad. Really bad. If you don't have a high-end pc, good...
  2. Rafael Augusto

    GameMaker It works perfectly but sometimes it gives a little lag

    My game published on Steam has been tested hundreds/thousands of times and it works fine the system didn't collect any errors but every now and then it gives a little "lag". I ran it in debug mode and didn't notice any unwanted increase in values. It is optimized with the Texture Group as in the...
  3. Hychan

    How to make using mp_grid_path faster?

    Hi all! I'm working on a tower-defense type game where the player has to defend a statue by building all sorts of towers and walls. I'm trying to encourage players to experiment with all types of defense setups, so I'm trying not to restrict them very much. That philosophy, however, when...
  4. A

    SOLVED Resizing Surface Lag

    Hi all! I've been searching extensively but can't find an answer to this. I have a full screen persistent obj controller I know is causing my game to lag. I should also note that I am using vector graphics. I narrowed the lag down to this line: surface_resize(application_surface...
  5. Z

    (SOLVED) Bizarre lag problem: Surface problem, Camera problem, or something else?

    Hi everyone. For the past year I've been coding my own game. It's becoming quite large, at least for a beginner like me. However I've always ran across a problem: lag. At first I thought it was the number of objects and the code in them. I learned how to optimize, I learned how to make sure...
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