Hello, I want to fix an issue that I have overcome when making controller support for my game. Moving the player object work fine enough, but I have doors that check for collision, and if there is, they change sprite. But the two sprites I have are spr_door (normal door), spr_door_down (door...
Hey folks,
I'm using the Keyboard extension made by Beneton Software. The problem I have at the moment is the keyboards that appear treat the 'return' key as a new line and it's only if you hold it down for a second do you get a proper 'return / done' button.
Has anyone had any experience...
EDIT: I changed the title from 'Attacking while moving' to the new one since it didn't make sense to me after reading it back.
So, I've just started sorting my move and attacking into two states and for the most part, they work fine. Actually, I can attack up, down, left, right, up-right, and...
Hi there. So, anyone knows how to create a double keyboard check, for the same key. For example double key press vk_right or vk_left, this to do determinate action. Thanks for read :)
Virtual Keypad
by r82
GM Version: GM8 and GM:S
Target Platform: ALL
Download: Download from Dropbox (*.zip)
Links: N/A
Summary:
Sometimes you may wanted to use a virtual keypad in your game, specially for touch devices. This tutorial shows you how to display a virtual keypad on the screen...
iwant to have flashlight with on and off switch.
so hears my code:
turn = false
if keyboard_check_released(ord('F')) && turn = false {
surface_set_target(surf); <--not important
draw_set_color(c_black); <--not important
draw_set_alpha(0.92); <--not important
draw_rectangle(0, 0, room_width...
Hi everyone,
I've recently started using GameMaker Studio 2. I'm playing around with a basic 2D platformer to get used to GML etc... But I've run into a problem when combining keyboard/mouse checks and collision detection.
On startup, the bullets shoot correctly when the mouse is pressed. If I...
EasyJoystick
Marketplace: https://marketplace.yoyogames.com/assets/4748/easyjoystick
Category: Extensions
Price: $1.99 $0.99
Modules: All
Description:
Easily create as many multi touch joysticks as you need for mobile and tablet users. Fully customizable
Features:
Thresholding on press...
Hello,
I have the following problem:
Opening Keyboard in HTML5 for Android/iOS
I am trying to:
Open/Show Keyboard by using JavaScript Extension, but this isn't working
I have tried:
Using JavaScript Extension, but this isn't working well.
function openKeyboard(){
var canvas =...
Hi guys,
hope you all are doing great.
I purchased this extension https://marketplace.yoyogames.com/assets/299/android-keyboard and it works so far, I was able to show the keyboard on the android device using the keyboard_show(KEYBOARD_TEXT,) with a left pressed mouse event over the text input...
For some time now whenever i type theese -> ' ' or theese -> " " the second one doesnt appear until i press another key, i dont know what ive done but thats not just in game maker but anywhere so its somthing with the system. Any idea what did i do?
Also im not sure if this is the right place...
No matter what I change in the settings under "Scripts and Code" when pressing tab in a script or an execute code action, it tabs like 32 characters or random amount, it's never consistent, and I constantly have to press backspace and tap space bar 4 times for proper indentation. if I'm already...
I try to perfectionate my input system so well here it goes... O.o"
The player can click on the key they can change it however there are a lot of undefined keys, so with an array
I gave all keys on the keyboard name...(the names from the ascii table + some different based on my keyboard) The...
I used the chr() to convert the ascii code to string.. but it looks like you can almost only see the letters and numbers the way it is meant to be the part on the keyboard around numlock doesn't show numbers but letters and all special characters are nope... (I understand that space and shift...
Hello I've made a simple main menu like the most common kind of menu. The same one you see in games
like terraria, spelunky, ect...
Everything works well however I've only one problem the sensitivity is high when I push a button like a normal person would it goes down 2rows instead of 1. I...
Super Custom Controls - Bitbucket OpenSource
Download | BitBucket | Old Topic
Let the player change the controls for keyboards and controllers. Please check out the old topic if your using Game Maker 8.
Features
Player can set controls for keyboards and controllers.
The player's controls are...
GM Version: ALL
Target Platform: ANY
Download: No download required
Summary:
This is how to put all your keyboard layout keys in one array and retrieve them after for customized user controls in your game.
Tutorial:
I wanted to give this piece of code for anyone wanting to have something fast...