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jumping

  1. W

    Windows MyTime - A Spectacle in Time - 3D Platformer

    https://wzqxrys.itch.io/mytime MyTime - A Spectacle in Time Ollie the crab needs your help! Find all the Time Fragments and restore order to Planet Perspective. Can you stop Professor Tentacle 3D Platformer made in GameMaker DRM Free Designed and Developed by Wzqxrys aka Leiam Clements...
  2. M

    GameMaker [SOLVED][2D Platformer] Jumping out of water when close to wall_obj

    Hello I have the same water physics as in the old counter strike / half life where if you hold space bar, you float towards the water surface. I am trying to make him jump out of the water if close to the "shore" This code ain't cuttin it if position_meeting(x,y-20,oWaterWall) and...
  3. A

    GML Jump math

    Maybe someone with better maths skills than mine can help me figure this out. Basically, if I know my character sprite is 32x32 and my floor tiles are also 32x32, knowing that I want my jump duration to last exactly 1 sec (0.5 s to reach peak height) and I want to be able to jump 64 pixel high...
  4. M

    <SOLVED> How would I make my character perform a double jump?

    I want my character to have the ability to double jump, but I'm not sure how to go about it. This is my Step event: //Inputs //Inputs key_right = keyboard_check(ord ("D")); key_left = -keyboard_check(ord ("A")); key_jump = keyboard_check_pressed(ord ("W")); key_fall =...
  5. M

    Making the player character move faster in the air? <SOLVED>

    I'm making a platformer, and I'm wondering if it is possible to make the character faster while airborne.
  6. C

    Legacy GM [SOLVED]Diagonal Jump

    I'm making a fighting game with movement physics which is the same as Shaun Spalding's Platformer video Create Event grav = 1.5; hsp = 0; vsp = 0; jumpspeed = 20; movespeed = 4; last_dir = 1 inv=false dir=1 jumps=0 jumpsmax=1 Step Event: ///Input key_right = keyboard_check(vk_right) ||...
  7. J

    Jumping Animation

    I'm sure this has been answered a million times, but I don't have time to go through all these threads... Anyways, I want my sprite to have a jumping animation and a falling animation. However, both of the sprites are separate (one falling, one jumping). The falling sprite is the only one...
  8. V

    Android Cant Jump and Run

    Hi, My Name is Colin and my Game doesnt work as I like. I got a simple way to move my object. Also i got a simple way to jump. Objects that you Need to know: obj_left (to walk to left) obj_right (to walk to right) obj_up (to jump) obj_player (player) Walk Way: In both objects is one simple...
  9. S

    GameMaker Jump Glitch (Please Help)

    Need help on this glitch. Everytime I jump and touch a wall and then press the opposite movement button to the wall, I get teleported to the wall on the other side and wise versa. Example, If I jump and touch the wall on the right and press left arrow key, I get teleported the very other wall on...
  10. Dreadusa

    Slope Collision going up slope and jumping.

    if(JUMP&&(!place_free(x,y+1)))//Jump checks for keyboard_check_pressed {jumpSpeed = -14} //Horizontal Collision xtarg = x + lengthdir_x(moveX,xdir); if (place_free(xtarg,y)) { x = xtarg } else { while (place_meeting(x+moveX,y,objCollision)) { xtarg = x...
  11. Z

    Attacking while Jumping

    Dear Game Maker community I have been working a platformer game and been implementing an attack system. I have created a state machine to switch between Walking and attacking it works perfectly when pushing the Z button the character stops performs and does the attack animation and returns back...
  12. H

    Jumping in a 4-directional Shooter

    Hello everyone! Currently I am working on a game that will play a bit like Shock Troopers for the NeoGeo. I am trying to figure out a way to implement a jumping ability for the player. Currently my player object has the following variables in it's Create Event: phy_bullet = true; hp = 10; spd =...
  13. S

    School Project Help

    Hey, For my final project, I've decided to make a 2D sidescroller. Simple concept, Gordon Ramsay chases you whilst you run and jump above gaps. I have less than a month to hand it in. I have barely started the code, and am stuck on how to get my main character to jump. My code atm for...
  14. Doc

    Legacy GM {CLOSED}Auto jump mechanic problems

    Hello all! first off, I'll apologize in advance as this very likely has been covered before, but I am two days in and have a super limited understanding of GML and programming in general. So I have a working state machine up and running. obj horizontal movement is working fine, as well as a...
  15. C

    Prevent Creating Object Instance if a wall is above the Character?

    Hello I'm a newbie developer, who knows a little coding. So here is my situation, so i have a projectile that pushes my character every time he jumps, but i only want this projectile to appear if there is space above me, and i want nothing to appear when i'm jumping towards a wall before...
  16. C

    Jump Sprites

    I have made my sprites for moving left and right and idle position work without any glitches. however whenever i jump the same sprites for being idle and moving left and right occur, is there any code that can help me with this. the code is from this video, . i also added this code for the...
  17. C

    Jumping Projectile?

    I'm a young beginner with no idea how to code, i just started using Game Maker, I was able to make all my sprites for a 2D platformer and decided that whenever the character jumps a blue beam will launch him up. However during the making of that sprite, I realized that whenever the character...
  18. P

    GameMaker Object, which follows player by the shortest route in a platformer

    Hi, I am trying to make object which will follow the player using only his platform abilities, by this I mean by jumping and walking. Not going through the walls like objects in my attempts did. Do you have any hints how to make this work?
  19. A

    Objects Behaving differently even though they are the same

    I've been working on a 2.5D platformer game for about a week now and I've run into an issue. The main character encounters enemies, called Nuggets, that just walk left in right within designated zones and are supposed to hurt the player when you walk in to them. You can kill them by jumping on...
  20. L

    GameMaker Solved, Jumping problem

    Hi I'm new to Gamemaker studio 2 and forums I'm currently working on drag and drop games (can't do programming for my games yet) for my college class and I've been struggling for a time with figuring out how to get jumping and random spawning of enemies going from directly from top to the floor...
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