japanese

  1. Yellowhite

    Hm... Adding Japanesse fonts

    Hoi guys! I wanna add Japanesse fonts to my game like Katakana. I have thinked of draw every sprite of japanesse font and use the funciton of "font_add_sprite" but i see the ANSII get the first 26 chars normally, and the Katakana use of 46 chars. It's just, how it's a easy way of add Japanesse...
  2. B

    Question - IDE Game Maker Studio 2 Japan font, Korean font

    Hey! How to successfully implement font with Japanese letters and Korean letters? I tried adding font, AppleMyungio, adding range from 12448 to 12543, I can type those letters in code, but in game no effect. Blank. Nothing shown. It just does not work and seems completely useless in GMS2. There...
  3. Kezarus

    Language Support - Char Ranges

    Hello everyone! I am trying to add language support to my Framework for others to use and I bumped in a characters range issue. I plan to add cyrillic, japanese and chinese from Noto Sans Fonts. For cyrillic I added the range 1025 to 1105. For japanese I added 12352 to 12543 for hiragana and...
  4. T

    Question - IDE Japanese text display gets weird in IDE

    Hi all, I'm not the developer itself, but the publisher. One of my client is using GMS2 in Japanese, and he is experiencing weird display issue. It seems it depends on the font types, but it looks like this. It says "カウンターアタック", but IDE displays them in random font size. Also, I have a...
  5. JapanGamer29

    Steam Steam Leaderboard with non-roman names

    My game on Steam, Shisensho Solitaire, has a built-in Leaderboard that pulls data from Steam Leaderboards. My problem is that players with names in Japanese or Chinese don't show up on my leaderboard, presumably because I don't have the fonts for them. I'm currently using a Verdana font. Not...
  6. Kyrieru

    GMS 2 Getting Japanese text from a a txt file.

    Following some advice I was able to read from a .txt file and get a dialogue system working with english. if file_exists(path+file) { read = file_text_open_read(path+file); var num = 0; while (!file_text_eof(read)) { str[num++] = file_text_read_string(read); message[num] = ""...
  7. J

    Android The Katakana Game (a Japanese learning app)

    https://play.google.com/store/apps/details?id=com.japanesemeow.katakanagame&hl=en We just released the Katakana Game, a Japanese learning app! If Katakana is totally new to you, please keep a Chart handy while you play (https://japanesemeow.com/hiragana-and-katakana/). Good luck. Store...
  8. SgtMoose

    Blade of Following (Work In Progress)

    Name: Blade of Following (Working Title) Genre(s): 2D, Puzzle, Ninja, File Type: Executable Description: You play as a ninja in feudal Japan whose Shuriken (ninja stars) have been blessed by a goddess with the power to redirect themselves mid-flight! You have been assigned by your master to...
  9. C

    Windows 生命キトー (No Life Kitto)

    Hello! I'm currently working on a Japanese based game, inspired by Cat Mario. Tittled, 生命キトー or No Life Kitto in English. The game features 6 characters so far and with two female announcers named Cake and Pudding. Here's some development footage so far. Footage #1 Footage#2 Let me...
  10. J

    Released JapaneseMEOW Hiragana Game.

    FREE Android version: https://play.google.com/store/apps/details?id=com.japanesemeow.hiraganagame FREE Web version: http://japanesemeow.com/HiraganaGame Pop to the top of the Tokyo Skytree with this cute Hiragana Learning Game. • 71 randomized Hiragana symbols for you to test yourself...
  11. theg721

    Legacy GM Using Japanese characters in Game Maker

    Hi all, I'm trying to implement some localisation in my game, starting with translating it into Japanese, and found that trying to use draw_text with Japanese text (either kana or kanji) wouldn't work; nothing is drawn. After consulting the IRC channel, I found that Game Maker's font system...
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