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isometric

  1. dazza_bo

    Problems with Isometric tile drawing

    I took the isometric game tutorial in GM 1.4 and changed the tile sprite to a sprite that has height (rather than the flat "2D" sprite used in the tutorial) so it's obviously not going to display correctly. I know I need to take into account a y axis offset for the height of the tile but I can't...
  2. D

    GML Isometric Graph Drawing Function

    - I just spent several hours making an 'isometric graph drawing function'. This graph is perfectly isometric, unlike many other posts I have seen that have slopes of 26.5 degrees and are therefore completely inaccurate. This code is completely from scratch and works with any room size or tile...
  3. Y

    Legacy GM isometric tiles

    I'm making a rpg game (graphics style is kinda like pokemon) and the room is 15000x6000 to increase performance I changed most objects that don't collide with the player to tiles. but they are either in front or behind the player. I wanted to use -y in the layer depth but this isn't possible I...
  4. A

    Legacy GM Isometric Object Placement in Room Editor

    I was following along an old Game Maker 8 Legacy tutorial on making a basic isometric game in GameMaker: Studio when I noticed something odd as I was placing the isometric wall objects in the room via the room editor. It became increasingly difficult to see where I'm placing the objects, as the...
  5. S

    Isometric 2.5D platformer moving problems

    Hello there! My name is Alice and I am new in the forum. ^____^ First of all I would like to thank you all for having such a nice forum with so many guidelines and threads helping people – that were very helpful for me as well, though now I am stuck (this is why I am posting here). The point...
  6. G

    Isometric Depth Problem

    So I've been making an isometric game for the best part of a year or two now and have an issue that I've had for a long time but have managed to workaround and live with for now.. but now that I'm starting to think about a commercial release and am polishing the finer details I want to put a pin...
  7. YanBG

    Turn-based strategy

    That's the tactical mode(i plan few more unit types and province map). Huge thanks to this tutorial: This is the shader that changes the player color(red to blue): http://gmc.yoyogames.com/index.php?showtopic=589348
  8. Bee

    GameMaker SOLVED: Please help me with depth sorting

    I am having one hell of a time depth sorting with an isometric game I'm making. Here's what I want: - I have characters around 44x54 pixels - I have objects ranging in size from 29x55 pixels to 100x100 pixels - I want the characters to be able to walk slightly in front of objects so they layer...
  9. B

    Not Sure if I should Stick With GM or not :(

    I'm facing a bit of a crisis of confidence at the moment, and I'm not sure what the best option for me is. For the past several months I've been working on a 'retro', pixel art, RPG, using a staggered isometric projection in GMS 1.4. This has been my first serious attempt at coding a game and...
  10. RobertRamsay

    Asset - Project ISOMETRIC Tiles and Knight (animated) GMS 1.4 and 2.0!

    Hi everyone, please check out my new assets and look for future updates of this one with new sprites, props and tiles coming soon! Constant updates of new things appearing each fortnight from May 2017! :) GMstudio 1.4 Version...
  11. Coercive

    Job Offer - Programmer Hiring a GML Programmer (Position Filled)

    Hello, I'm looking for someone who can replicate this 2D Isometric Procedural Generated Map in GMS2. 2D Isometric Procedurally Generated Map I am not certain if this type of engine is possible. Though, I am told it should be... if not, I'll hunt for a C# Monogame developer. Though, I would...
  12. J

    Team Request [OPEN] Isometric RPG needing some extra brainpower!

    Hello! My name is Jak and im an ambitious but also very sensible and hardworking programmer. My current game is an isometric RPG with all the bells and whistles of an rpg but with no decided theme or name as of yet. This is because I opted to finish the mechanics I know I want in it before...
  13. mar_cuz

    Legacy GM Isometric Depth Question

    Hi GMC, Sorry I know this is an age old question. I'm working on an isometric game and I want the player to walk in front of and behind tiles. I know the depth = -y trick. But that only works if I use objects and I want to use tiles. My rooms are going to be quite big with a lot of other...
  14. F

    Alpha IzoProject - Isometric Story Driven Boss Battle ARPG

    "Are you going there? Good luck, adventurer. You will find the holy man. The miracle worker He helped everyone in the village. He healed diseases, exorcised the demons of the forest and protected them from evil, all with their divine powers. All with your faith Once, I took my little brother...
  15. T

    Windows Isometric Terrain Engine

    Hi everyone! This is just a really simple isometric terrain engine I created today. Its a simple engine where you can raise and lower the terrain with your mouse. The engine also includes slopes which will automatically appear to smooth out the terrain. A little player will spawn on the plain...
  16. mar_cuz

    Legacy GM Gamepad Idle issues

    Hi Guys, I'm having issues with using the gamepad anologue joystick with my player in my isometric game. The player moves fine, I've locked the directions to 8 and the sprite changes to the correct one with each direction. the problem is when the player stops, I need it to change to the idle...
  17. G

    Asset - Graphics Tank Mega Pack

    Built this over the last few days. You can find it on the marketplace here - https://marketplace.yoyogames.com/assets/5234/tank-mega-pack On Monday, when they up the asset store upload limit, I'll be updating this with uncompressed sprites. I look forward to hearing what you think!
  18. mar_cuz

    Question - IDE Isometric game

    Hi Guys, I've been using GMS for a few years now and I am looking to make and isometric style game. Does GMS2 have isometric support yet? Or will it in the future? Or is there a work around to do it if it does not have native support? I'm thinking about making the jump to GMS2 but I would...
  19. Anixias

    Legacy GM Isometric Vertical Movement

    I've been working this game for a little while and while I've gotten my graphics to a point where I love them, I just thought about a player-movement flaw. The game is an infinite random world in a survival aspect. Here is a screenshot: How should I handle the player attempting to walk down a...
  20. T

    Game Mechanics Game Maker 2 For Axonometric Game

    Hi there, I'm strongly considering using Game Maker Studio 2 for my next project and I'm trying to decide between Game Maker and Unity for a mobile axonometric style game - would game maker be a good option here and if so does anyone have any resources or insight into features of game maker...
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