isometric

  1. Roastedzerg

    SOLVED Giving the illusion of shooting down while flying in isometric 2d

    Hey guys, I'm having trouble trying to rack my brain on this. Basically im creating an isometric 2d top down game and am working on giving the illusion of flight by raising the sprite of the flying objects above their real location but subtracting sprite_height from their Y to bring them up and...
  2. D

    Does mp_potentiel_path_object work on a tile index

    I made this command unfotunately it doesnt seems to understand the obj as a final argument but it doesnt send an error so it might work and i made a mistake or it absolutely doesnt and im screwed... if (mouse_check_button_released(mb_left)) { state = states.walking...
  3. D

    GMS 2 Isometric view 1 line bug

    hey i'm starting my project of making a video game, problem i want to do it in an isometric view, after searching for tutorials i decided to try and code it, i did it well, but once i ve added the coding for movements the map bugged and showed only one line of tiles since i didnt know where the...
  4. H

    GML Trying to improve the performance of drawing Isometric tiles

    Hello! I am very new with gml. I am trying to create an Isometric world with the use of a ds_grid. But if I try to create a very big room that is filled with isometric tiles I get major performance issues. Since I am very new with gml I don't know all the options to increase performance of...
  5. M

    Isometric game

    Hello game developers. I'm currently following a tutorial on youtube on how to make your own isometric game. Also I am very new to this programming language. This error keeps showing every time I execute the game. How do I fix this? Btw this is the youtuber I am following. Heres a link to his...
  6. Z

     That Grim Bleak Australian Action RPG I'll Die Making - EVICTION

    **I started this thread in game development but more appropriate here, re-post apologies** Hey Everyone! my names Zach. I'm starting a dev thread for my second game "Eviction" I'm the writer and artist, you can check out my last game "Nation Breakers: Steam Arena" (Made in GMS2-Google or...
  7. poorlocke

    Alpha Infinity Engine inspired Isometric RPG template

    UPDATE: sneaking, combat, item drop and pickup Here I explain enemy behavior, alertness, sneak mode and some item functions ORIGINAL POST I've been working on making a template with looks and works similar to the Infinity Engine. If you aren't familiar, it's the engine that the Icewind...
  8. Gizmo199

    Windows Search Reverse - If 'I-SPY' and 'Where's waldo' were set in a time-bending reality!

    Download page About I made this game over the course of around 3 days for the Brackeys Jam 2020.2! If "I-Spy" and "Where's Waldo" were set in a time-bending scavenger hunt! Use your mouse in this point and click casual game to find the people and things on your list before the time runs out...
  9. P

    GMS 2 What is the most efficient way to make Multi-Height Level Tilemaps

    First of all, it is important to notice that the game I develop is made to be look like isometric. But it is done using tilesets and tutorial of Shaun Spalding and some fundamental functions of isometricity coordinates translation. So the actual problem is until now I have been using Shaun's...
  10. P

    Team Request I am looking for 2D artist to co-make a new game

    Hello GameMakers! My name is Tim and I am learning how to make games in Game Maker Studio 2 and I have been doing it for a quite long period of time for me. So now I am upgrading my isometric game prototype so it can be used to create some cool isometric games. It is already quite functional and...
  11. P

    GML Depth in Isometric View

    Hello everybody. I have trouble updating depth of my object in isometric game: when the object takes the neccesary tile the depth works right but while moving the depth is always changing and the cube is dissapearing every step, "hiding" behind the house object. Here is the code of my step...
  12. P

    Isometric grid with Tilemap got inaccurate

    Well, I don't think you got what I mean from the title so I will explain a little bit: I am trying to learn how to make isometric game, I used Shaun Spaldings tutorials and even added the object moving to grid working properly BUT my grid, made with tilemap works strangely because it marks the...
  13. A Random Creator

    GML Elevation in an isometric world.

    Hello everyone! I've been working on a map editor for a project recently using chunks and surfaces, and it works pretty well so far: But I've recently decided I'd like to attempt to convert this project into a 3D or 2.5D world. The idea I came up with that I thought would be the best method to...
  14. Mig_PG

    Windows Isometric engine featuring : Depth Sorting - Z-heights - Ramps - Bitwise Grid/Collisions

    Isometric Engine Cool features so far : - Any number of floors / fevels - Ramps / Z-height - Pre-calculated depth sorting that handle any block dimensions. (Used a method described here : Isometric depth sorting) I did try a bunch of methods. I will talk about them in details when I next...
  15. hughrock18

    SOLVED Isometric (2.5D) Jump Collision Issue

    I am attempting to produce an isometric game that allows the player to jump on multiple "z heights" of platforms. I have a setup that ALMOST works, but I am clearly missing something. The code is very lengthy and riddled with scripts (to replace commonly used lines and/or blocks). So instead...
  16. L

    GMS 2 Help with isometric grid calculations

    I'm working on an isometric grid and I thought I'd cracked the maths but I've hit a wall. I'm using draw_line_width() to draw a simple Cartesian grid in the centre of the screen: global.GridLeft = (room_width / 2) - ((global.CellWidth * global.NoOfXCells) / 2); global.GridTop = (room_height /...
  17. Y

    GMS 2 Advice Needed, Mouse Controls for a 4 directional Isometric World

    Right, so I figured out keyboard controls for movement on an Isometric world. But I would like to add mouse controls as a feature that is easily accessible for the player, so they can decide on preference, without having to select control preference from a menu item. That said, my thoughts are...
  18. T

    Graphics Free isometric room designs

    Hello, not sure where you find your graphics, I used to buy my stuff from different sites. Right now I am looking for "isometric Rooms" (Office, Server Rooms) to use for my game. Best would to find some free to use. Maybe one of you has a link to search for this kind?
  19. B

     Dice-o-Logic - Puzzle game

    Hey, I'm working on my first serious GameMaker Studio project. It is an isometric puzzle game where you control a die through various levels. The goal in each level is to reach the target field with the specified number of pips on the top face of the die. The game has several mechanics such as...
  20. badwrong

     Isometric ARPG - progress so far

    So I've been working on the core parts of an isometric game and its going good so far. Since I'm still on the very early parts, I'm wondering if there are any special things to consider early on that might help me later. Currently I have it performing very well even with many enemies at once...
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