ios

  1. angelwire

    Job Offer - Programmer Looking for experienced HTML5 developer to help fix bugs [Paid]

    I've developed an HTML5 game targeting mobile web browsers. The game is essentially complete, but there are issues with the game crashing while running on iOS web browsers. I cannot solve the issues due to personal time constraints. I'm looking to hire someone who has experience with...
  2. RizbIT

    use of undeclared identifier UIDevice VerifyStoreReceipt.mm

    Hi, After the recent update to GMS I can now not compile iphone apps on XCODE, keeps saying Build Failed https://pasteboard.co/JXldt3u.png (tried to upload image here but kept saying file size too large till i reduced the file size till the writing was illegible which defeats the point of...
  3. DroidGames Studio

    iOS HELP! Cocoapods is not working!

    Hello GMS community! I want to ask about something that is in my head for a couple of days. I tried to install and set up the cocoapods for my project but for some reason is not working, when I test or build the game it only throws an error like this: "Pod install result: /bin/bash: pod...
  4. M

    iOS iOS build infinitely compiling

    I've followed all the tutorials for setting up iOS on gamemaker and have no idea why my build won't compile. When I click run, xcode doesn't open. I do however have a file which when open, displays the following information I manually entered, with each section in different tabs: I've tried...
  5. Coded Games

    iOS Game not fullscreen on iPad Air 4

    So today I built Decks of Dexterity on an iPad Air 4 and noticed that it does not go properly fullscreen. See picture: My game properly scales to all other screen sizes and resolutions except this on. Works fine on older iPad and iPhone X. Is there some setting in Xcode that I need to enable...
  6. S

    GMS 2.3+ Help with Screen Stretching

    Hello everyone! I've been trying to export my app to my phone, but I've been having some trouble with screen stretching. My draw GUI layer is stretched perfectly, but objects' sprites are stretched vertically and their y-coordinates are off. Here is my resizing code run in a script at the...
  7. zbox

    Asset - Extension Easy IAP - IAPs made simple for iOS and Android

    Easy IAP - IAPs made simple for iOS and Android View on the Marketplace *** Compatible with all GMS2 versions *** IAPs have been complex with Gamemaker lately - until now! This asset will make its money back for you, headache free, in no time if you've ever tried implementing IAPs yourself...
  8. Chreech Okash

    Android Texture page 4096x4096 for mobile devices

    I want to know how safe it is to use 4096x4096 for android and ios devices? In 2021 what percentage of devices don't support this size?
  9. C

    Android Apks and Android

    Sorry if this is not the correct forum for this question, which is.... Can I build an apk that can be uploaded and accepted by the Google Play console, in order to add my Game Maker Studio games to the Google Play store? If the answers is Yes and apks built with the Studio can be added to...
  10. H

    Dynamic Viewport Mobile Devices

    Hi, I'am an absolute beginner in GM. I would like to adjust the view of the player according to the device aspect ratio. For example having a fix view width and see more of the room with taller devices. If I understood correctly from the manual I should use the cameras / view port as...
  11. D

    iOS Xcode12 Arm64 error

    Hi all, I'm newbie with iOS and Xcode, and after following all guides from yoyo and several posts in here, I'm stuck in Xcode when compiling, showing me this error: in Test/Supporting Files/libyoyo_interpreted.a(ALCdevice.o), building for iOS Simulator, but linking in object file built for...
  12. RizbIT

    iOS IAP crashing on reviewers iPAD

    Trying to get an app approved on Apple. Had several issues like excessive ads (which was determined to be caused by intermediate / interstitial ads between rooms...which is debatable) Also issue with me linking out from the app to a website which provided information about a pro version of the...
  13. Appsurd

    Asset - Extension Push Notifications for iOS (extension with a fix!)

    Introduction Have you been using remote push notifications for iOS for a long time and are you waiting for a fix? No need to wait anymore! This extension fixes remote push notifications for iOS. If you are new to push notifications and would like to implement them, you can follow YoyoGames's...
  14. RizbIT

    ios browser tilt sensorS

    HI I know about the device get tilt functions for iphone and android but can these be used it html5 to get device tilt when game played in browser? say you have a driving game where you control the car by tilting it left/right, and this game as in a html5 window on the iphones safari browser...
  15. Z

    iOS Can not remove standard GMS2 splash screen on iOS app

    Hi I'm unable to "remove" the standard GMS2 splash screen on iOS app launch after updating to GM2.3.1 by adding a white screen. I have tried to add a white sprite to the platform settings page, and I also tried to use the asset generator but with the same result, the GMS2 splash screen still...
  16. RizbIT

    Asset - Extension iOS Audio Record Extension

    This is a cool new extension for iPhones and iPads that allows you to record music or vocals via the devices default microphone. Once recording is complete it then present a nice sharing dialog giving the user options to save to Files or share via whatsApp or other social media networks. It...
  17. RizbIT

    iOS location of included files on ios with latest versions

    I compile an app previoulsy compiled with older version of Xcode and GMS it worked fine. it had lots of included ogg sound files Now using latest xcode and GMS runtimes I find that the app although it compiles, I cant access or play those sounds. The app cant find them, but Xcode does show...
  18. RizbIT

    having trouble compiling on xcode

    i just compiled an iOS app using a mac and xcode few days ago since then not changed anything. today went to build a different app and got loads (>100) warnings and about 29 errors causing a build fail i then made a blank app using the same app bundle name, just added one room, one object...
  19. chirpy

    iOS UIApplicationDelegate implementation issues

    I'm branching from the official 2.3.1 release thread to not dilute other issues and discussions. https://forum.yoyogames.com/index.php?threads/gms2-version-2-3-1-beta-release.79757/post-477098 @clee2005 First thing, yes the iOS_IAPs extension's code should be modified as well; otherwise it can...
  20. Architheutis

    iOS (SOLVED!) Just "undefined objects" left (xCode)

    Hello guys, I often wrote distress threads here for solving my troubles with compiling my project to a iOS/iPad-Bundle (to xCode) - many problems! But I could solve almost all problems! There are "just" 100 errors left, but with the same characteristica: "Undefined objects..." (watch the...
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