interface

  1. C

    GML extension written in .NET not interfacing correctly

    Hello, I'm having issues with correctly exporting my .NET code as a DLL that properly interfaces with GameMaker2. Here is my simple code: I then export this as a DLL, and import it into GM2 like so: I then invoke the function at game launch like so: But then I receive this error: My...
  2. D

    Scrollable Palette-based GUI Panel

    Hello, guys! I'd like to share a little bit of a project I'm currently working on. For quite a while, I've been planning on creating GUI components based on a scrollable panel, to make it easier to create software solutions inside Gamemaker. So I decided to take this approach and create a...
  3. L

    Mac OSX Where is room speed

    I get what it is. I want to see the number in the UI. Like where in the GM2 UI does it show room speed. Which tabs or menus do I find it on? I feel like the most basic information is being hidden from me for no good reason and it's making me crazy!
  4. FoxyOfJungle

    SOLVED [DISCUSSION] I need opinions (and help) regarding building an interface (views, surfaces, cameras, Draw GUI...)

    Hello ! Look at this interface image: This is an interface. I want to use the DRAW GUI event to draw ALL the interface of the program I'm doing (everything inside it...), however, I need to draw the camera view in this middle area (where is the rabbit). The questions: 1 - How would I do...
  5. S

    Question - IDE Zoomed gameMaker window

    Hello, i have a problem with game maker studio 2 interface. I have 2 types of screen : - 15,5" (2880*1800) - 24" (1920*1080) On the first one, game maker interface is ok but on the second is zoomed ... On 15,5" on 24" Another example with settings window : The top and the bottom of...
  6. FeetUpGaming

    In game GUI Help

    Hey, i'm just wondering the best way to do a button GUI in a game that uses a dynamic camera. I usually resort to putting all the button positions and mouse events in the step event then drawing them in the GUI event but i just feel theres alot of manual stuff involved and it's not very future...
  7. E

    GML Universal Nineslice Script

    GM Version: GMS2 Target Platform: All Download: N/A Links: N/A Summary: This is a basic universal script utility for drawing a nineslice, which is a textured box that keeps the proportions of its edges when you scale it. Tutorial: I've done my best to make this script entirely self-contained...
  8. E

    GML Getting Weird Behavior in a Widget

    I've been staring at this code for an hour and I need a fresh set of eyes. I made a color-picker widget for a thing. It looks like this, and it works by clicking on the number you want to change and dragging either left or right. It all works too, except for this one weird bug I can't figure...
  9. dynamic_zero

    Job Offer - Artist [PAID] Looking GUI design artist

    Hello, I am currently working on a new project that requires a bespoke and stylized interface. I would really love to work with someone that has a keen eye for design as-well as functionality. Please send a personalized message with examples of previous work to be via message. This is a paid...
  10. K

    GameMaker Fast scrolling through over 1000 linesof code?

    So... In early GM versions you could drag the window you were working to the left and fast scroll by dragging the scroll bar. However in GMS2 the scroll bar is on the right side and if you are on an event, the interface won't let you drag the thing to the left, instead it will resize the event...
  11. A

    Need help for my Idle Space Station game

    Hello guys ! Here is my new project with GMS2 : A game similar to Ogame, but on Single player, maybe with BOT enemies later. But it's early stage. So I have a few rooms, each one managing something different (construction, research...) Constructions (or researches) need time. I want them to be...
  12. P

    GameMaker Scaling the interface

    I'm trying to scale the interface like in the code of score, where text is scaled when window changes its resolution. I have a example code where this works but I can't make this in the health system where are sprites. Can you guys help? Here is the good code of the draw event from the score...
  13. F

     User event labels in the object editor

    Hello! This is a suggestion for how the object editor displays user events in the event list. User events have a bit of a non-descriptive name, and there can be a lot of em. GMS2 added a great bit of usability polish when the dev team added visible descriptions to those labels, which really...
  14. jobjorgos

    Legacy GM [SOLVED] easy way to make Draw GUI with clickable buttons

    I made the User interface above in draw GUI of obj_draw I made all the buttons working, by making for each of them an invisible object, with the same button size and position. It cost alot of effort because I have to do like 100 tests to see if every invisible is fitting right with the GUI...
  15. jobjorgos

    Legacy GM [SOLVED] user interface bugs when turning off full screen

    Helloa I designed a user interface for my game and it worked perfect when running in full screen mode, but now when I launch the game in switched screen, the interface is very strange like it is zoomed in. The size of all rooms in the game are 1024x768. i tested the game in both 1920x1080 as...
  16. N

    Question - IDE GMS 2 Interface and Resource Tree font size

    Hi everyone this is my first post. Its something simple and I hopes there is a solution. How do I Change the Size of the letters from the interface or at least from the resource tree? they are too small in my opinion and it's pretty bad to everyone's sight to be looking at things that are that...
  17. W

     An option to add events from "Open All Event Scripts" view

    I downloaded the GMS2 demo, and after about 30 mins of use I'm finding it quite intuitive. I'm REALLY glad that the "Open All Event Scripts" feature exists (when right-clicking on an object). What I was wondering was: could there be an option to add events directly from this view (something...
  18. R

    GML Text cropping ?

    Hello, I'm trying to draw text in a way that it will be partially trimmed (top and bottom), gradually unveiling itself until readable : then after a certain amount of time, untrimming itself in a smooth animation. The problem is with text-cropping. I saw somewhere that you could scale text...
  19. V

    Graphics Xbox controller UI

    I started making some really, really basic sprites as UI elements for xbox controllers. I started it with an xbone controller buttons design, and it's not done yet, but I'll keep you guys updated. I'm also going to include a random project to show how it looks Download Xbone design - WIP |...
  20. N

    Newbie just starting(put this post where it needs to be)

    Hello everyone. I'm a newbie and just have started trying to use game maker recently. I completed a basic tutorial a couple days ago, but now I'm having a problem. I'll provide screenshots and detail my progress. This is a screen cap of a tutorial I used for trying to build the basis for a...
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