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    GML [Solved] How do I turn an int into a float?

    I have come across this issue before, where the program won't trigger a certain event because it's checking a float with an integer value. Is there some way to turn an integer to a floating point number? I've searched for this, but couldn't find what I wanted or in fact anything related to this...
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    Shaders int uniform is not comparing correctly

    Im not sure if this is a newb question but this dilemma is something I cant define at all within my experience. All am I doing is comparing two different int uniforms to perform a colour transition effect but it looks like the if statement returns true always when it is not suppose to...
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