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.ini files

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    GameMaker [SOLVED] Included .ini doesn't save but a save is made somewhere

    Dear GMC, could you help me with this issue, please ? I NEEDED • An UTF-8 .ini file to save french strings • A way for the user to choose which .ini to load into the software I DID • Create the UTF-8 .ini file • Include it into the project (named "config_test.ini") • When save button is...
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    GameMaker .ini file mystery... solve plz?

    Main Question: Can anyone tell me how to store a 2D array in an .ini file without having to have an individual section for every data point in a, say 50 x 50 array? (my array may be bigger) IE (I DON'T WANT THIS) ini_write_real("array_h0","array_w0",global.array[0,0]...
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    Legacy GM Saving Methods & How To (Question)

    What would be the best way to save your game? I'm currently using .ini files like this ini_open("file0"); var SavedRoom = room; //[Main] ini_write_real("Main","room",SavedRoom); //[Playerdata] ini_write_string("Playerdata","name",obj_gvars.name)...
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    Legacy GM Saving Objects and their Values into .INI files

    Hi, I'm wondering how I could save individual objects with exact values into a .ini file without going through and doing obj_flags.flag1 = ini_read_real("flags","flag1","flag1"); for each individual variable. I'm trying to make flag system, but I can't seem to figure out how to save the...
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    Legacy GM Problems With Saving & Loading .ini Files

    Hello, right now i'm making achievements for my top down shooter. I'm doing this by storing all the achievements and if they have been completed in an ini file called achievements.ini. However, when I created the ini file in the same folder as my project and tried to open it in game, it said the...
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