in-app purchases

  1. muddrox

    Android Struggling to finish game (advice needed)

    I'm a game developer who has been working on a mobile (ios/android) game called Floof for over 2.5 years. I'm feeling mentally exhausted and overwhelmed by the final stages of development, particularly when it comes to implementing monetization. As someone with OCD, I oftentimes struggle to...
  2. Appsurd

    Asset - Extension Validate In-App Purchases for Android & iOS (just $2)

    Introduction WARNING: To secure IAPs you need to have your own webhosting! Every successful mobile game has In-App Purchases (called IAPs) which allow users to buy power-ups or coin in your game. As a developer, you want to make sure that all purchases are valid. So purchases must be...
  3. N

    GM Studio for Multi Issue Comics

    Hello, Community. So, I’m new-ish to GM studio and the community and I had a question about the use of the program and what it could be used to design. Is it possible to create a comic book reader in GM and treat future issues as ”in-app” purchases? Yes, I am aware that there are comic readers...
  4. T

    Legacy GM In-app Purchases - Android and iOS

    Hey everyone! I've been making some research on in-app purchases (mostly non-consumables), but there seems to be a lot of people with problems implementing IAP in their apps. I've checked out https://help.yoyogames.com/hc/en-us/articles/216755198-In-App-Purchases-Example, and it seemed pretty...
  5. R

    Android SOLVED: Remove "In-app purchases" mark from game in Google Play

    Hi! I'm developing a game with GameMaker Studio 2, and when viewing the application in Google Play Store it says it contains "In-app purchases". There's not going to be any IAPs in this game, so what do I have to do to make the mark go away? Here are my settings:
  6. P

    iOS Some app installs crash after in-app purchase.

    I recently released an iOS app (SPINDL) and have observed crashes on startup that only occur in about a third of installs. Specifically, the crash occurs when users make an in-app purchase to disable ads or restore the purchase and then attempt to reopen the app. The crash will always occur in...
  7. Erayd

    Android iap_status_loading Causing store to fail?

    I'm attempting to work through IAP implementation without having to buy things from the marketplace. I understand what's going on in the code I've written based on the articles I've found related to this topic. Basically, I create a ds_map of each store listing, then I put those maps in a list...
  8. M

    GameMaker How to implement IAP functionality

    I finished my game but all that's missing is implementing IAP (In App Purchase). I have never done this on any previous version of GMS and have no idea where to start. There seems to be almost no information about this anywhere. The GMS2 documentation does a poor job of actually explaining...
  9. J

    Android help! Problem with In-APP Purchases

    I have the active shop, everything seems correct, but iap_status (); Always returns iap_status_loading, A connection to the target store exits and is being activated. Does anyone have any idea what it can be? I have extensions, game published, active license, use the same version of google...
  10. G

    Android In-App Purchases stopped working on my app

    A long time ago, I configured In-App Purchases in my app by following this guide and everything was correctly set and properly working. Then, since I've updated to GMS 1.4.1760, every time I export a new version of my apk and upload it to Google Play, when the In-App Purchases functions are...
  11. 0

    iOS [Help] IAP is not working on IOS

    Hello, I've recently completed my android build of my game and has been released as of yesterday with everything working fine but I'm having trouble with the IAP on IOS. It works perfectly fine with Android but im confused as to why It does not work on IOS Itunes Connect: 1) I created my 2...
  12. S

    Android Enable in app purchases checkbox is missing

    So I tried to add in-app purchase to Google Play console, uploaded an .apk and it's written than I need to upload another .apk with BILLING permission to add in app purchases. In Global Game Settings -> Android/Fire -> Permissions there is no BILLING permission. In tutorial(F1 -> In App...
  13. G

    Android iap_consume not working properly

    I recently included In-App Purchases in my game, and testing them it's really giving me a headache! First of all, I followed everything on this page: http://help.yoyogames.com/hc/en-us/articles/216755198-In-App-Purchases-Example The items I want to sell in my game are basically seeds that are...
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