in app purchase

  1. M

    IAP (in app puchase) google play

    I searched online for how to use google play IAP extension in gamemaker. everything I had found on this subject was outdated. So then I tried using the manual that came with it, but that only made me more frustrated. It was so much. I understood most of the steps, but I still didn't know how to...
  2. RizbIT

    iOS Issue with IOS in app purchase API on Apple

    I am using the latest version of GMS and the Apple IAPs extension. The AppleIncRootCertificate.cer file in the included files. I have published some iOS apps with in-app purchases and they were approved. For another app however, which used the same extension and coding practice, the app...
  3. @

    GameMaker How to restore acknowledged IAPs in 2.2.4 on Android?

    Hey, After struggling for days I finally managed to get IAPs to work in 2.2.4. I'm facing an issue now that if you already own an non consumable IAP, reinstall the game and click the "buy button" again, how to restore that purchase in 2.2.4? Those purchases were automatically restores upon...
  4. S

    Android Problems with the updated In App Purchase

    Hello. The Google Play Services extension has recently been updated, and with it, the in-app purchase has changed a lot. There is an official code change guide, but there are errors in it, and apparently the code does not work. Has anyone been able to configure to a working state? Maybe there is...
  5. D

    Android IAP DEBUGGING ISN'T POSSIBLE?

    Is that really correct? The only way I can get my app to talk to the Google Play store at all is to upload a signed compiled APK. How then am I supposed to test purchases, reading / writing or files containing purchase data etc, verification of products downloaded and so on? Fill my game with...
  6. D

    Android Game will not compile with IAP extension added

    Hi All I have an Android game that is ready for release once I sort out IAP. Please note that until the IAP bit - eveything worked perfectly on actual Android devices and emulators. So according to all the instructions I could find, I imported GooglePlayServicesExtension...
  7. T

    Legacy GM In App Purchases - Android Issues

    Hey there! I've been trying to use IAP, but I can't make it work. Here's what I've tried so far: *Following the tutorial on https://help.yoyogames.com/hc/en-us/articles/216755198-In-App-Purchases-Example; *Checking everything on the "Android" tab (Enable Services, IAPs, Licensing, APK Expansion)...
  8. D

    iOS In-App Purchase failing on iOS

    I can't get my in-app purchase to work on my iPhone. I followed this tutorial: https://www.yoyogames.com/blog/469/ios-in-app-purchases I did exactly as it said. I made a Sandbox account, added the in app purchase and made sure it had the same name as in my code, downloaded the app through...
  9. J

    Android [SOLVED] HELP! In-App Purchases Not Working :(

    Hello Community :) This is JCGam3z, a well-known app developer I'm having trouble getting in-app purchases to work in my store! Any assistance would be greatly appreciated. I've been at this for 5 DAYS now and it's getting really frustrating :( Here is my code... ***Create Event*** var...
  10. H

    Job Offer - Programmer [Closed] Help setting up in app purchases for GM2 game

    I'm looking for someone who could set up a basic in app purchase system for me for a GM2 game. Please let me know if you are interested and how much you want to charge. There is nothing complicated about it, I'm just running out of time for this project and would like to release it in the spring.
  11. N

    Android [SOLVED]Help! There is no link to add in app products in my Google Console

    Hi guys! I've been on this for months! In the in app products section of my Google Console, there is no link to add in app products. Right now, the IAP async response is " The item you requested for is not available for purchase" I have Google Play Services, Google IAP and Google Licensing...
  12. RyanC

    Legacy GM Question about DS Maps

    Hi All, I'm currently implementing IAP's into my game and only require one consumable which is gems. At the moment I'm using ini files to store all the level data and gems collected but would like to at least make the gems more secure by storing them into a ds_map_file.json and secure saving...
  13. B

    Help!! IAP's not working (pretty sure it's conflicting with Unity Extension)

    Please help me. Whilst developing an app of mine, I seem to have come into some trouble with the in-app purchases since adding the UnityAdsSDK Extension. They were all working perfectly beforehand, but, all of a sudden, since adding in this extension, the app does not even begin to connect to...
  14. S

    Question - IDE Where is the Global Game Settings in GMS2 please?

    From this tutotial https://help.yoyogames.com/hc/en-us/articles/216755198-In-App-Purchases-Example if I want to use IAP I need to find the In App Purchase tab in Global Game Settings. But the demo is for GMS 1.4, I can't find anything related to In App Purchase in GMS2.
  15. J

    Where To Find Android In-App Purchases Tutorial

    My plan is to have a control object with an array named "purchases", where purchases[0], purchases[1], purchases[2], and purchases[3] are boolean values that tell whether each item has been purchased (all are non-consumable). I have never used In-App Purchases before, so I'm wondering if there...
  16. B

    Discussion Ads in GMS:2

    Hey guys! Again me^^ I cannot find any tutorial for ads and in-app purchases. Are there any? Thank you so much.
  17. M

    GameMaker How to implement IAP functionality

    I finished my game but all that's missing is implementing IAP (In App Purchase). I have never done this on any previous version of GMS and have no idea where to start. There seems to be almost no information about this anywhere. The GMS2 documentation does a poor job of actually explaining...
  18. D

    Has anyone used In-app Purchases for Windws UWP??

    Hi So we have an app that we have successfully published to both Android and IOS. We decided to export to UWP as well and put on the Windows store. It has passed certification and is available but I cant seem able to buy iap's I have submitted my IAP's as addons in the Developer Console and...
  19. X

    How to code to store the score in a global variable temporarily then reset the room

    How can i code to store the score in a global variable temporarily then reset the room. Then add code to the oGame creation event where it resets the score. Add a check for that global variable. If the global variable is more than 0 then set score to equal the global variable and make the...
  20. K

    Team Request Taking bids for new IOS game

    Hello! We are a company that you would not normally expect to be producing a game. We like to think that our marketing department are progressive and creative thinkers that want to put an innovative foot forward. We are taking bids for a project that will end with a game to be developed for IOS...
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