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ide

  1. N

    Question - IDE Code Editor Status Bar Color

    Okay, I made the jump from GMS 1.4 to GMS2, and for the most part am very glad that I did. My existing project even converted seamlessly without any speedbumps. One problem I am facing though is with the status bar color (specially for routines containing errors), it is a Maroon background with...
  2. G

    How do YOU use layouts in GMS2?

    In the GMS2 IDE, you can save your workspace layout (click "Layouts" on the menu bar, between Marketplace and Help). I feel like I should be using them for something, or at least have an idea of why they might be useful. Anyone include them as part of their workflow?
  3. G

    Question - IDE GameMaker Studio 2 Won't Start

    Coming back from a long break, I'm trying to open GMS2, and it simply won't do anything. No process shows up in Task Manager, except a background process for the exe does pop up for less than a second before disappearing. I've tried the following: Install newest version (which includes...
  4. Y

    Question - IDE double click Objects in Resources tree - move to code not events

    Hi I'm on a laptop. Things are crammed, but its ok. I am often in and out of the code sections of my objects. If I double click on an object in my resource tree, it always takes me to the events section, then I have to shift scroll to the code section. Is there anything in preferences that...
  5. Y

    Question - IDE Missing "AddOpen Event" upon rightclick in code editor

    Hi 2 questions: what is the difference between these two groups: Legacy GameMaker Community Tech Support GameMaker Studio 2 Community Tech Support I hope I am in the right part of the forum for asking this question: Im watching one of Shaun's youtube vids from earlier this year, using GMS2...
  6. bsabiston

    Discussion AssetCompiler : One or more errors occurred -- all the time!

    I have to try four or five times to run my game before it will actually launch. Anyone else repeatedly get this stupid error dialog box? I don't have any compile errors in my game. I just have to keep mashing the triangle button until eventually it will run. Sometimes cleaning helps...
  7. Z

    Question - IDE New version GMS2 does not compile a project

    Hi all! After the last update, my runtime (v2.1.4.218) does not want to compile projects for all platforms. Output for Windows: Nothing else happens, and the compilation time continues. Before this update everything worked well. If you now switch to the old runtime, then an error will...
  8. N

    Question - IDE GML doesn't recognize the colours set in 'Variable Definitions'

    Seemingly, the colours you pick in an object's Variable Definitions in the IDE (also called Object Variables - very confusing), are not actually valid colours in GML. The colour picker creates a HEX-colour in the format #RRGGBBAA, while GML expects either a color made through make_color() or...
  9. Ruimm

    Discussion Please make the IDE compatible with older runtimes

    Hi After updating the IDE to version 2.1.4.x it can no longer compile runtime 2.1.3.x on iOS (it gives errors about missing keys in the options file). Since I have several problems with runtime 2.1.4 I'm still using 2.1.3 but every time I start the IDE and try to compile I need to make changes...
  10. Y

     community chat inside the gms ide

    just an idea . could be nice to have a community chat inside the ide ,just a small window in some corner to ask for some help/discuss ideas or just chit chatting if you are bored without getting out of the ide . it can be a distraction from the creative process but i guess you will turn it off...
  11. G

    Question - IDE GMS2 Object Events opening in their own respective tabs?

    Hello, After fiddling with the preferences in GMS2, I couldn't get around to achieving what I wanted exactly. I do not even see any changes when I set preferences for the IDE in GMS2. What I wanted to ask, is if it is possible for an event of an object to be opened in a tab that is intended...
  12. A

    Windows Work flow using GMS2 and the source control plugin

    So me and a fellow dev are starting a project in GMS2, and we're in the process of testing out the built in source control system. I've seen several issues mentioned here in older threads, and am trying to work out the best way for us to work around the issues we're having when pushing and...
  13. B

    Question - IDE Persistent Project Use Time statistic

    Hi, I'm wondering where is the project use time information stored? Basically, I'd like to keep track of the time I spend in any given project, and on a per-project basis. GMS 2 includes statistic for that under Game Options > Main > General. The problem is that when I put the project into an...
  14. G

     Allow Disabling YYG's Advertising On Startup

    When you start GMS2, it opens with a "recent projects" list and a giant banner ad for YYG's exports (whether or not you already own them). Can anyone think of any other paid software that shows you aggressive advertising on startup? I can't. At a minimum, I should be able to turn it off. It's...
  15. W

    Question - IDE IDE: Dragging an Object in Workspace by its sub-windows (Events, Code etc)

    Maybe this has been suggested before though I couldn't find it after searching the forums: I think it'd be nice if you were able to move Objects in the Workspace by dragging their sub-windows (Events, Code etc). I have a feeling the reason you can't do this at the moment is because dragging...
  16. D

    Question - IDE Resizing Rooms and Deleted Tiles.

    Maybe I'm doing something wrong, but there's some major UI/UX issues in GM2 that are driving me nuts. Firstly, when I change the size of a room, all the tiles outside of this new size are deleted - that's ok - but when I try to undo that action.... Nooooope... All tiles lost... No undo... Hope...
  17. clee2005

    Question - IDE Identify where sprites are used

    Hey all, Is there a way to determine what objects a sprite is used in? I usually do CTRL-SHIFT-F with the sprite name and am able to find any place that I am manually drawing a sprite, but if it's being used in an object then it doesn't come up. I don't want to delete a sprite (in my...
  18. Tsa05

     Simple Suggestion: Consistent visual for sprite layers

    When dragging a layer in the sprite editor, there are currently 2 kinds of visual indicators for 1 kind of functionality. Several problems: The image editor is smarter than its visuals. Dragging onto the upper or lower half of a layer's hilight region seems to produce different results, but...
  19. Tsa05

     Simple Suggestion: Don't scale the object form

    Hi there! Simple suggestion for the room editor. The editor box for objects seems to have a zoom setting that's directly tied to the scale factor of the room editor. I understand why this seemed useful--if I want to zoom way out to see everything, why have huge edit boxes blocking stuff? But...
  20. J

    Question - IDE This really made me angry- no saves and crash

    Edit: After rebooting and relaunching all my project showed back up. So I have no idea what happened earlier, but it makes me nervous. *** Ok all day when ever I was clicking the save project button my project was not being saved. I was not really reading the output when I saved as I...
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