So i want to create an enemy AI that charges tword a player but has like a simulated friction/delay. kinda like as if it were running on ice, so it starts still and builds up speed in your direction to try and ram you. But if you dodge him he shouldnt continue moving tword you but in the...
It's been 10 days since I started Gamemaker.
Implement 'one way, move place'
Slipping plot implementation failure
What should I do here?
Confident to create
Ice plot is insecure
key_right = keyboard_check(ord("D")) || keyboard_check(vk_right)...
I'm stuck with some complexes codes (bc i'm a noob but nvm) when I try to put friction physics to create an awesome ice block for place it on my rooms.
I search to set the friction at 0.4 at begin of the hsp movement, and to set the friction at -0,4 at end of the hsp movement
In other words, I have a code that moves a certain phy_object in circles (around a planet, so Angle and position are changing). The code works for attaching objects to planets and it is the following(Feel free to use it):
The problem is that if I do that, when my ship lands on that...
I want to create a swim gameplay for my character, but I don't know how to makes this posible...
I give you my codes (many parts have been copied from Shaun with his tutorials)
Blooby (the player) >> Create Event
grav = 0.50;
hsp = 0;
vsp = 0;
jumps = 0;
jumpsmax = 1;
Hello! Newbie here. Top down game, object can move in X and Y, 360°
"Step" is motion_set(image_angle+90, 1);
"key down" is image_angle+=3;
So it always move forward and turn left when key press.
I need to make object slide like on ice little forward of it previous direction while key down...
needing some help with an ice block, here is the code. i want my player to slide on the block.
CREATE OF PLAYER:
grav = 0.7;
hspd = 0;
vspd = 0;
jumpspeed_normal = 8;
jumpspeed_powerup = 10;
jspd = jumpspeed_normal;
speed_normal = 5;
speed_powerup = 7;
This game was made in a game prototyping competition in Norway called "NM i Gameplay" which lasted for 10 days (January 2014). The theme of the competition was "temperature". I wanted to share it with the community, so I translated it...